takavfx / sg-3d-previewerLinks
ShotGrid 3D Previewer.
☆10Updated 10 months ago
Alternatives and similar repositories for sg-3d-previewer
Users that are interested in sg-3d-previewer are comparing it to the libraries listed below
Sorting:
- Lightweight wrapper module for Maya API and commands☆28Updated 5 months ago
- Mesh editing tool for Autodesk Maya.☆18Updated 4 months ago
- Custom render override plugin for drawing manipulator even during playback for Autodesk Maya☆44Updated 3 years ago
- A tool for analyzing and spotting mesh intersections.☆19Updated 6 years ago
- Joel Stutz's excellent nCloth reference, revived! https://mottosso.github.io/ncloth-reference☆25Updated 7 years ago
- Some scripts to get a rigging workflow closer to the Softimage one☆14Updated 9 years ago
- ☆11Updated 6 years ago
- Custom Maya Muscle Spine rig builder☆16Updated 4 years ago
- ☆21Updated 2 months ago
- A tool for organize shaders in Autodesk Maya.☆35Updated 3 months ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆49Updated 2 years ago
- tension map node for Maya☆42Updated 7 years ago
- Pyblish plugins used at Bumpybox☆24Updated 3 years ago
- Maya camera lattice☆45Updated 4 years ago
- Extend the maya channel box with searchability and colour☆19Updated 3 years ago
- Personal collection of tech art tools for Maya.☆14Updated 11 years ago
- Uses Maya's network node to create a metanode for tracking data in Maya.☆23Updated 9 years ago
- Rez suite based launcher for Avalon, a fork from Allzpark☆14Updated 5 months ago
- Custom nodes and introspection with the maya API☆30Updated 7 years ago
- Maya hud plugin based on viewport 2.0☆35Updated 5 years ago
- Maya plugin with nodes designed to operate on transform components.☆28Updated 7 years ago
- Skin Weights module for Autodesk Maya☆25Updated 7 years ago
- ⚙ My personal maya plugins☆50Updated last year
- Maya plugin for creating proxy geometry for rigs.☆22Updated 7 years ago
- An example of how to create a Python C++ extension for use in Maya☆42Updated 6 years ago
- Maya tool: Perform a reflection-based placement of lights (or any other object) on a mesh.☆29Updated last year
- C++ Plugin generator for Autodesk Maya☆30Updated 7 years ago
- Simple pipeline tools for small game productions☆19Updated 5 years ago
- Verlet cloth solver implemented as Maya plugin.☆32Updated 10 years ago
- Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.☆19Updated 4 years ago