jakethorn / ShadingLanguageXLinks
ShadingLanguageX specification and open-source compiler.
☆44Updated 3 weeks ago
Alternatives and similar repositories for ShadingLanguageX
Users that are interested in ShadingLanguageX are comparing it to the libraries listed below
Sorting:
- ☆36Updated last year
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆37Updated 4 months ago
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆30Updated last year
- TinkerUsd is an experimental project written in C++ for R&D purposes. This project is free and very much WIP.☆24Updated 5 months ago
- Complementary site for learning and integrating MaterialX☆45Updated last week
- ☆15Updated 2 years ago
- A configurable multi-purpose USD Asset Resolver☆25Updated last year
- A Maya plugin that replaces the main Maya viewport with a Hydra viewer.☆88Updated 2 weeks ago
- USD Notice Framework https://wdas.github.io/unf/☆69Updated 4 months ago
- Example FileFormat plugin☆16Updated 2 years ago
- An USD Resolver that offloads resolving to an HTTP API☆29Updated 2 years ago
- Siggraph 2022 OSL Shaders for RenderMan Course Supplementary Material☆24Updated 2 years ago
- ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.☆150Updated 5 months ago
- Extensible, Apache-licensed application framework for building 3D tools with OpenUSD and Qt, tailored for the VFX and animation industry.☆170Updated 2 months ago
- IO Blender MTLX enables loading and displaying materials expressed in MaterialX documents in Blender.☆19Updated last week
- An AR2 plugin that hosts OpenAssetIO☆27Updated 4 months ago
- Production Shading Library☆34Updated 3 years ago
- USD & Hydra - examples & tutorials☆31Updated 8 years ago
- An openUSD Toy!☆17Updated 10 months ago
- Arnold-compatible implementation of Pixar's bump-to-roughness workflow☆11Updated 4 years ago
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆123Updated 2 years ago
- An STL file format plugin for USD☆14Updated 3 years ago
- an "eXtra Small" Python implementation of MaterialX☆46Updated 5 years ago
- Bifrost nodes for USD☆55Updated 3 months ago
- Cycles for Gaffer☆86Updated 3 years ago
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago
- A USD Asset Resolver that can replace sub-strings in resolved asset paths☆68Updated 6 years ago
- A hands-on USD guide.☆24Updated 5 months ago
- Docs, links and notes for the CG Pipeline course at ArtFX school.☆45Updated 3 weeks ago
- USD schemas, exporters, and importers for Arnold renderer☆69Updated 5 years ago