uc-vision / splat-viewerLinks
A viewer and other tools for the taichi-splatting rasterizer.
☆26Updated 3 weeks ago
Alternatives and similar repositories for splat-viewer
Users that are interested in splat-viewer are comparing it to the libraries listed below
Sorting:
- [3DV 2025] Official Implementation of paper "PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regula…☆24Updated 2 months ago
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆45Updated 11 months ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆80Updated last year
- Self practice library of pytorch-based 3D geometry processing☆33Updated 2 years ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆93Updated last month
- ☆17Updated last year
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- A simple nerfstudio implementation of 3D Gaussian rendering via Fuzzy Metaball equations☆13Updated last year
- Indoor room dataset used for novel view synthesis and 3d reconstruction (WACV 2024)☆48Updated 7 months ago
- DISTWAR-enabled rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields"☆22Updated last year
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆49Updated 2 years ago
- A minimize training version of 3DGS☆39Updated 10 months ago
- Accelerating SDF gradient computation in NeuS-like multi-view reconstruction with directional finite difference (DFD) and patch-based sam…☆34Updated last year
- ☆70Updated last year
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆21Updated last month
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"☆31Updated 3 weeks ago
- NeRF Revisited: Fixing Quadrature Instability in Volume Rendering, Neurips 2023☆74Updated last year
- Unofficial implementation of Tensorial Radiance Fields (Chen & Xu ‘22)☆37Updated 2 years ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆44Updated last month
- [NeurIPS 2023] GenS: Generalizable Neural Surface Reconstruction from Multi-View Images☆38Updated 10 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆39Updated last year
- Official code release for "D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video".☆16Updated 3 months ago
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆57Updated last year
- A minimal 3D Gaussian splatting implementation with depth and density regularization☆65Updated last year
- ☆33Updated 4 months ago
- ☆19Updated last month
- OffsetOPT: Explicit Surface Reconstruction without Normals (CVPR2025)☆15Updated 2 months ago
- Optmized Fused-SSIM☆57Updated 3 months ago
- ☆11Updated 4 months ago
- ☆17Updated last year