MarcWangzhiru / SpeclatentGSLinks
SpecGaussian with latent features: A high-quality modeling of the view-dependent appearance for 3D Gaussian Splatting
☆26Updated 10 months ago
Alternatives and similar repositories for SpeclatentGS
Users that are interested in SpeclatentGS are comparing it to the libraries listed below
Sorting:
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆58Updated last month
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆80Updated 8 months ago
- My Modification to vanilla 3D Gaussians☆126Updated last year
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆49Updated 8 months ago
- RaNeuS☆79Updated last year
- (ICLR 2024) PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction☆139Updated last year
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆92Updated 4 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆97Updated 5 months ago
- An unofficial implementation of absGS☆117Updated last year
- ☆47Updated 3 months ago
- ☆70Updated last year
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆87Updated last year
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆115Updated 7 months ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆73Updated 5 months ago
- GausSurf☆186Updated 5 months ago
- [CVPR 2024] Official repo for paper NeLF-Pro: Neural Light Field Probes☆85Updated last year
- [AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆141Updated last year
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"☆87Updated 2 weeks ago
- GS-SR: Gaussian Splatting for Surface Reconstruction☆76Updated 6 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆139Updated 3 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆161Updated 6 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆157Updated 10 months ago
- ☆61Updated 7 months ago
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆53Updated 3 months ago
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆147Updated last month
- 3D Edge Mapping using Edge-Specialized Gaussian Splatting☆92Updated 6 months ago
- ☆67Updated 11 months ago
- ☆90Updated 7 months ago
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆20Updated 3 weeks ago