rwohleb / imageresamplerLinks
Exported from code.google.com/p/imageresampler
☆23Updated 10 years ago
Alternatives and similar repositories for imageresampler
Users that are interested in imageresampler are comparing it to the libraries listed below
Sorting:
- Goofy - Realtime DXT1/ETC1 encoder☆88Updated last year
- single-header c++ math library☆110Updated 5 years ago
- An experimental ISPC backend for SPIRV-Cross☆59Updated 2 years ago
- Revision 2019 4k procedural graphics competition entry☆95Updated 6 years ago
- Signed Distance Field Builder for Contour Texturing☆242Updated 4 years ago
- A GLSL 4.5 parser written in C with flex & bison☆40Updated 7 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆93Updated 9 years ago
- Generalized Texture Compression -- Aimed to provide GPU-decompress and higher compression rates.☆136Updated 8 years ago
- Light Transport Equation Orb☆45Updated 10 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- A wrapper for DXC and SPIRV-cross☆106Updated last week
- A portable single header C++ fiber function library for co-operative multitasking☆115Updated 6 years ago
- sample app for par_streamlines☆32Updated 5 years ago
- Single header implementation of "A linear-time component-labeling algorithm using contour tracing technique" by Fu Chang, Chun-Jen Chen,…☆56Updated 3 months ago
- Tone Mapper☆73Updated 7 months ago
- Correct application of the Lanczos filter in 2D☆52Updated 6 months ago
- C++17 GLSL-like vector and matrix math lib☆189Updated 3 years ago
- toy C++ Vulkan library☆49Updated 7 years ago
- Modern C++ swizzling header-only library☆193Updated last year
- A VM running SPIR-V code☆60Updated 9 years ago
- GLSL shader live-reloading☆69Updated 8 years ago
- Simple printf functionality for GLSL.☆244Updated last year
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆47Updated 7 years ago
- Hobby software rasterizer.☆70Updated 5 years ago
- Simple event queue for GLFW 3☆75Updated 7 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆160Updated 7 years ago
- ☆96Updated 7 years ago
- A Trip Through The Graphics Pipeline☆65Updated 13 years ago
- Optimized CppSPMD test project: macro control flow, SSE4.1/AVX1/AVX2/AVX2 FMA support☆120Updated 4 years ago
- Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discove…☆124Updated 7 years ago