My real-time graphics demos online at Shadertoy.com. Poisson Blending, Gnomonic Projections, Post-processing Effects...
☆19Nov 13, 2017Updated 8 years ago
Alternatives and similar repositories for MyShadertoy
Users that are interested in MyShadertoy are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 3D reconstruction of a textured object on an iOS device☆13Dec 10, 2016Updated 9 years ago
- MeiTu+PatchMatch☆12Mar 12, 2016Updated 10 years ago
- C/C++ -- Patchmatch/Graphcut☆14Jan 3, 2014Updated 12 years ago
- ☆29Aug 2, 2019Updated 7 years ago
- An example of a solution to the 3D Poisson's equation using in-place, real-to-complex, discrete Fourier transform with the FFTW library (…☆11Jun 16, 2020Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Estimate light from photographs using spherical harmonic and other methode☆12May 3, 2019Updated 7 years ago
- Detecting faces with CoreImage and AVFoundation.☆12Apr 20, 2020Updated 6 years ago
- Calibration of depth sensors, e.g. Kinect, Asus Xtion☆13Apr 26, 2019Updated 7 years ago
- HBST: Hamming Binary Search Tree Header-only library (C++11)☆11Jul 3, 2017Updated 9 years ago
- Depth-Camera Calibration Toolbox (RGB-D Calibration ToolBox)☆16Dec 25, 2024Updated last year
- Graph Explorer for LabSound☆15Sep 25, 2022Updated 4 years ago
- gSLIC is an GPU implementation of Simple Iterative Linear Clustering (SLIC) superpixel segmentation algorithm.☆19Dec 18, 2013Updated 12 years ago
- Mean-Value Cloning (original code provided by authors)☆41May 12, 2020Updated 6 years ago
- OpenCL offline compiler☆21Feb 21, 2016Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- This is the C++ implement of the paper: Face Detection, Pose Estimation, and Landmark Localization in the Wild☆17Aug 28, 2019Updated 7 years ago
- RGB-D camera network calibration☆16Dec 18, 2021Updated 4 years ago
- Cross-Platform C++ Implementation of the Microsoft RoomAlive Toolkit☆21Jan 31, 2018Updated 8 years ago
- ☆22Feb 23, 2016Updated 10 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Feb 25, 2023Updated 3 years ago
- An open reimplementation of https://panopticlick.eff.org/☆25Jan 14, 2014Updated 12 years ago
- Fidentis Analyst a target-orientated user-friendly computer interface for processing 3D meshes of human faces. The program enables a vari…☆22May 25, 2022Updated 4 years ago
- A demo for face reconstruction using kinect.☆21Sep 13, 2016Updated 10 years ago
- A project about texture mapping to 3D mesh models☆23Apr 18, 2016Updated 10 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Converts a regular video into Slow Motion video using concepts of Motion Compensated Frame Interpolation. ( C++ / OpenCV)☆20Apr 11, 2022Updated 4 years ago
- (Not Finished) Based on the paper: ActiveStereoNet: End-to-End Self-Supervised Learning for Active Stereo Systems☆22Oct 21, 2019Updated 6 years ago
- Toolkit capable of facial landmark detection, head pose estimation, facial action unit recognition, and eye-gaze estimation☆30Jul 27, 2018Updated 8 years ago
- A couple of articles for webcam streaming with OpenCV and porting the face analysis SDK to windows☆32Jun 16, 2017Updated 9 years ago
- using C, no external dependencies☆14Feb 11, 2026Updated 8 months ago
- Advance Post-Processing framework for OpenGL☆19Oct 6, 2022Updated 4 years ago
- Robust Matching using Belief Propagation (RMBP) - Implementation the ECCV 2018 paper☆31Apr 8, 2020Updated 6 years ago
- A backup of all public WebGL fragment shaders that I have published on Shadertoy.☆41Mar 27, 2024Updated 2 years ago
- Generates 3D representations of floorplans by finding the corners and edges from a single image.☆12Aug 2, 2018Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆48Sep 23, 2020Updated 6 years ago
- RGB-D extrinsic parameter automatic calibration based on plane detection☆38Nov 1, 2018Updated 7 years ago
- A patch for using DepthKit volumetric videos in Max/MSP/Jitter☆25May 10, 2017Updated 9 years ago
- ☆11May 12, 2017Updated 9 years ago
- 我写的一些文档☆13May 20, 2016Updated 10 years ago
- Activity-centric Scene Synthesis for Functional 3D Scene Modeling☆16Sep 6, 2015Updated 11 years ago
- ssRay is an unbiased Monte Carlo path tracing renderer capable of producing very realistic looking images.☆12Jan 10, 2017Updated 9 years ago