ilyas-taouaou / vk_sdlLinks
☆33Updated last year
Alternatives and similar repositories for vk_sdl
Users that are interested in vk_sdl are comparing it to the libraries listed below
Sorting:
- JoltPhysics C interface☆164Updated this week
- Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.☆22Updated 8 months ago
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆54Updated 3 weeks ago
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆68Updated 10 months ago
- Box2D 3.0 bindings for Odin language☆21Updated last year
- binding for VulkanMemoryAllocator c interface☆27Updated 3 months ago
- A utility wrapper that jump starts initialization of Vulkan for Odin Language.☆32Updated last week
- Code for my Odin+SDL3 GPU tutorial on YouTube☆41Updated 8 months ago
- ☆41Updated 2 years ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆38Updated last year
- A "minimal" example of a Vulkan rainbow triangle in Odin with GLFW.☆11Updated last year
- Breakout tutorial in Odin + Raylib with step-by-step video☆14Updated last year
- Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve …☆49Updated 2 months ago
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆35Updated last year
- Examples from learnopengl.com, implemented using Sokol libraries.☆41Updated 10 months ago
- Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component system…☆58Updated last year
- Easy-to-use LBP binary serialization utility for Odin.☆51Updated last year
- C wrapper for Jolt Physics☆54Updated 3 weeks ago
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆84Updated 5 months ago
- DarknessFX Zig templates, projects, programs, libs and tools.☆46Updated 2 months ago
- Odin Game Framework☆48Updated last year
- I've made a graphics demo with #raylib that features a procedural tropical island and some cool stuff like real-time erosion simulation, …☆46Updated 4 years ago
- Utilities and common code for use with raylib☆115Updated 2 years ago
- Lua exporter for odin, made in odin☆37Updated 2 years ago
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆123Updated 5 months ago
- Physically based rendering (PBR) for raylib☆120Updated 3 years ago
- Self-contained realtime graphical application engine with a simplistic design philosophy.☆75Updated last year
- Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.☆164Updated last year
- Examples from learnopengl.com, implemented using Sokol libraries.☆117Updated 4 years ago
- An extension for the SDL3 library for using WebGPU native.☆51Updated 8 months ago