ilyas-taouaou / vk_sdlLinks
☆31Updated last year
Alternatives and similar repositories for vk_sdl
Users that are interested in vk_sdl are comparing it to the libraries listed below
Sorting:
- Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.☆19Updated 5 months ago
- JoltPhysics C interface☆129Updated last week
- ☆40Updated last year
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆45Updated this week
- Box2D 3.0 bindings for Odin language☆21Updated last year
- A utility wrapper that jump starts initialization of Vulkan for Odin Language.☆28Updated last week
- Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component system…☆58Updated 8 months ago
- Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.☆148Updated last year
- Example of integrating Raylib, Flecs, cJSON, Chipmunk, TinyFileDialogs and Nuklear.☆49Updated last year
- A good-scheuled C implementation of vulkan-tutorial.com☆73Updated last year
- binding for VulkanMemoryAllocator c interface☆23Updated this week
- C wrapper for Jolt Physics☆42Updated last month
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆57Updated 6 months ago
- Code for my Odin+SDL3 GPU tutorial on YouTube☆31Updated 5 months ago
- ☆40Updated last year
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆116Updated last month
- Odin Assimp binding.☆13Updated 4 months ago
- Chunk Miner is a small but complete game, in less than 3200 lines of Odin code.☆59Updated 6 months ago
- A pure C raylib backend for the immediate mode gui Dear ImGui, on top of cimgui☆41Updated last month
- Utilities and common code for use with raylib☆117Updated last year
- Simple job scheduler for Odin☆104Updated 3 weeks ago
- I've made a graphics demo with #raylib that features a procedural tropical island and some cool stuff like real-time erosion simulation, …☆41Updated 4 years ago
- Useful components for raylib using the C programming language☆87Updated last month
- Tracy profiler bindings/wrapper for the Odin programming language☆121Updated last year
- Breakout tutorial in Odin + Raylib with step-by-step video☆13Updated 11 months ago
- Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve …☆45Updated last week
- Handler for Aseprite's .ase/.aseprite, .aseprite-extension & extended .gpl files writen in Odin.☆37Updated last week
- Examples from learnopengl.com, implemented using Sokol libraries.☆117Updated 4 years ago
- Basic game engine structure, using SDL2 and OpenGL. VSCode, compiled with scripts or cmake. A tetris game example is provided.☆80Updated last year
- Easy-to-use LBP binary serialization utility for Odin.☆47Updated last year