Bigfoot71 / rlights
Lighting management system for raylib
☆49Updated 5 months ago
Alternatives and similar repositories for rlights:
Users that are interested in rlights are comparing it to the libraries listed below
- Extra examples for raylib in C☆83Updated 2 months ago
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆70Updated 3 months ago
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆101Updated last year
- Useful components for raylib using the C programming language☆72Updated last month
- A simple and easy-to-use raygui layouts editor☆118Updated last week
- Advanced 3D rendering library for raylib☆46Updated last month
- Nuklear immediate mode GUI for raylib☆177Updated last week
- Examples and simple games using raylib and C++☆87Updated 3 months ago
- Useful components for raylib using the C++ programming language☆41Updated 4 months ago
- Game systems for games in C. Examples using Raylib.☆32Updated last year
- A simple and easy-to-use config init files reader and writer☆75Updated last month
- Skeleton and Pose based 3D Animation System for RayLib☆23Updated last month
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆91Updated last week
- A simple and easy-to-use raygui styles editor☆61Updated this week
- Shows how to integrate Box2D with raylib☆101Updated 5 months ago
- A simple and easy-to-use raygui icons editor☆56Updated last week
- A 2D animation library for Odin☆27Updated 8 months ago
- OpenGL-Like software rendering library☆67Updated 6 months ago
- A template for the raylib gamejams☆63Updated last week
- Odin bindings Steamworks API. Steamworks is a free suite of tools available to any developer to use in their game or software on Steam.☆77Updated 4 months ago
- Load Tiled .tmx files for tile maps in raylib, using the TMX C Loader.☆63Updated 7 months ago
- C99 loader for the LDtk map editor☆52Updated last year
- Box2D 3.0 bindings for Odin language☆21Updated 7 months ago
- Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component system…☆52Updated 2 months ago
- Physics-based puzzle game using Jolt and Raylib. For BUas intake 2024.☆12Updated 9 months ago
- Self-contained realtime graphical application engine with a simplistic design philosophy.☆53Updated 10 months ago
- An example of a simple RPG game using raylib☆114Updated last year
- My collection of raylib code examples - For learning the C language with 2D and 3D games.☆132Updated last year
- A simple and easy-to-use audio library based on miniaudio☆201Updated 2 months ago