Sirvoid / MidlessLinks
Midless is a free and open-source voxel game made in C.
☆113Updated last year
Alternatives and similar repositories for Midless
Users that are interested in Midless are comparing it to the libraries listed below
Sorting:
- Utilities and common code for use with raylib☆116Updated last year
- A simple and easy-to-use ini-style files reader and writer☆78Updated 2 weeks ago
- A simple and easy-to-use raygui layouts editor☆131Updated last month
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆114Updated last year
- Useful components for raylib using the C programming language☆82Updated 5 months ago
- a voxel path-tracer☆176Updated last year
- Minecraft clone made using raylib.☆31Updated 4 years ago
- A lightweight 2D physics engine written in C, for educational purposes.☆241Updated 4 months ago
- The procedural generation voxel engine☆374Updated last month
- A light game engine meant to not impose a workflow on the user, but rather help him create the game in the way that is the most helpful t…☆92Updated last month
- ☆115Updated 3 years ago
- a simple 2d library made in opengl☆83Updated last month
- Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.☆136Updated last year
- A Very simple Renderer API☆57Updated 2 years ago
- A simple and easy-to-use audio library based on miniaudio☆214Updated 7 months ago
- OpenGL-Like software rendering library☆77Updated 10 months ago
- Custom voxel engine written in C++ and OpenGL☆79Updated 2 years ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆34Updated last year
- Shadowmap implementation in raylib☆27Updated last year
- Shows how to integrate Box2D with raylib☆115Updated 9 months ago
- Useful components for raylib using the C++ programming language☆45Updated 9 months ago
- SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.☆141Updated last year
- A simple and easy-to-use library to load/save png images and manage png chunks☆197Updated last month
- 2D renderer written in C utilizing Vulkan☆220Updated 2 months ago
- I've made a graphics demo with #raylib that features a procedural tropical island and some cool stuff like real-time erosion simulation, …☆39Updated 4 years ago
- Nuklear immediate mode GUI for raylib☆200Updated 4 months ago
- High performance, data oriented game engine written in C99☆21Updated 3 years ago
- Various ways to render a tilemap in OpenGL. (C# and OpenTK)☆53Updated last year
- A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored i…☆227Updated last month
- A deferred physically based 3D renderer into a simple to use header-only library.☆63Updated 9 months ago