yamahigashi / MayaTransferInpaintWeightsLinks
Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.
☆50Updated 11 months ago
Alternatives and similar repositories for MayaTransferInpaintWeights
Users that are interested in MayaTransferInpaintWeights are comparing it to the libraries listed below
Sorting:
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆28Updated 2 months ago
- Data Centric Modular Rigging System☆41Updated 6 months ago
- Maya C++ Plugins☆38Updated last month
- SRT RBF Node for Maya 2020☆30Updated 2 years ago
- Compounds for Position Based Dynamics in Bifrost☆27Updated last year
- Collision Deformer for Maya☆58Updated 3 weeks ago
- Mesh shaped controls for Maya☆39Updated 10 months ago
- Bell collider for Maya☆49Updated 10 months ago
- shared project for a maya curve deformer☆17Updated 7 years ago
- Maya weighted blend matrix node☆15Updated 2 years ago
- Maya component-based rigging☆42Updated 2 years ago
- ☆36Updated 11 months ago
- Weight controller nodes for Autodesk Maya to control blend shape weights or weighted deformers for various effects.☆36Updated last week
- It's like Shape Editor in Maya but works with skeletons (transforms).☆24Updated 7 months ago
- A modular rigging framework for Autodesk Maya☆35Updated last year
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Updated 10 months ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆43Updated last month
- Deformer suite for Autodesk Maya☆56Updated last year
- A blendShape delta transfer tool that preserves local vertex rotations, ensuring more natural deformation propagation compared to traditi…☆27Updated 2 months ago
- ☆28Updated 5 months ago
- A set of character rigging tools☆12Updated 5 years ago
- proof of concept of machine learning rivet node☆57Updated 5 years ago
- ☆25Updated 5 years ago
- Collaborative rigging tool development☆38Updated last year
- ☆35Updated last year
- ☆18Updated 6 months ago
- proof of concept of skinCluster for transforms☆37Updated 5 years ago
- RBF node for Maya 2016☆55Updated 8 years ago
- Maya curve attract deformer☆11Updated 2 years ago
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆14Updated 4 years ago