GPU API abstraction focused on bindless approaches
☆75Jul 13, 2026Updated this week
Alternatives and similar repositories for loon_gpu
Users that are interested in loon_gpu are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- RHI☆23Apr 23, 2026Updated 2 months ago
- Property-based Testing package for Odin language☆11Nov 11, 2024Updated last year
- Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025☆49Jun 7, 2025Updated last year
- ☆20Jul 2, 2026Updated last week
- ☆19Feb 12, 2026Updated 5 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Machine Learning in Pure Odin☆15May 10, 2026Updated 2 months ago
- A snapshot of our vulkan backend code☆331Nov 19, 2024Updated last year
- GPU acelerated text rendering library for MonoGame build on the Slug algorithm☆31Apr 28, 2026Updated 2 months ago
- Data-oriented C++20 game engine with a fiber-based job system and bindless Vulkan 1.3 renderer.☆137Updated this week
- A utility wrapper that jump starts initialization of Vulkan for Odin Language.☆45Jul 4, 2026Updated last week
- C Compiler to SPIR-V☆481Jun 6, 2025Updated last year
- Lua library for 2D Computational Geometry☆25Jan 30, 2025Updated last year
- Open source game engine written in Beeflang☆21Updated this week
- Global Illumination in 2D☆17Jun 9, 2018Updated 8 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Moved to https://git.sr.ht/~thestr4ng3r/lavos - 3D Engine Framework using Vulkan☆13Jan 11, 2021Updated 5 years ago
- Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"☆50Jul 18, 2022Updated 3 years ago
- HPC research and demonstrations☆115Dec 17, 2025Updated 6 months ago
- Froggy OpenGL Engoodener☆158May 6, 2026Updated 2 months ago
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆81Jun 11, 2026Updated last month
- A modern graphics API wrapper for Odin Language over Vulkan, DirectX 11/12, Metal, OpenGL, and WebGPU backends.☆16Jun 18, 2026Updated 3 weeks ago
- Data Inheritance proto☆89Apr 3, 2026Updated 3 months ago
- Entity component system geared for games☆17Jun 21, 2019Updated 7 years ago
- A stupid simple method of making Vulkan layers, at home!☆109May 7, 2026Updated 2 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Visual Studio Code extension for Slang☆35Jun 22, 2026Updated 3 weeks ago
- Code for the paper "An Inverse Procedural Modeling Pipeline for SVBRDF Maps"☆18Oct 30, 2024Updated last year
- All in one Dear ImGui source distro for C++, C and Zig.☆100Updated this week
- Bindings for Vulkan Memory Allocator in Odin Programming Language.☆38Jul 3, 2026Updated last week
- Game asset build pipeline tool.☆19Jul 27, 2013Updated 12 years ago
- A Vulkan renderer written from scratch on stream☆1,755Jul 3, 2026Updated last week
- Reactive wrapper for LÖVE framework.☆14Jan 7, 2018Updated 8 years ago
- Sample implementation of base256 encoding using Unicode characters.☆16Apr 27, 2026Updated 2 months ago
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆59Mar 19, 2025Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- glTF Loader Library for modern C++☆14Jul 15, 2024Updated last year
- ☆27Oct 17, 2022Updated 3 years ago
- Odin bindings for Nuklear☆22Feb 19, 2026Updated 4 months ago
- ☆27Jan 16, 2021Updated 5 years ago
- An implementation of the Slug text rasterization algorithm in Metal☆73Apr 5, 2026Updated 3 months ago
- Collection of short C code snippets for copy-pasting and reference.☆34Feb 20, 2026Updated 4 months ago
- 2D rectangular bin packing with option for item removal☆125Sep 10, 2024Updated last year