Brawltendo / Most-Wanted-Vehicles-DecompLinks
A WIP matching decompilation of Need for Speed Most Wanted's vehicle physics.
☆24Updated 3 years ago
Alternatives and similar repositories for Most-Wanted-Vehicles-Decomp
Users that are interested in Most-Wanted-Vehicles-Decomp are comparing it to the libraries listed below
Sorting:
- EA Black Box ABK Tool☆12Updated 5 years ago
- Various scripts for ghidra for parsing ps3 binarys☆119Updated last week
- Real-time GPU raytracing in Sonic Generations.☆41Updated 2 weeks ago
- Ratchet & Clank PS3 and Resistance Level Editor☆12Updated last year
- Open Source Tools and Engine for Halo 2☆61Updated 2 years ago
- An attempt to reverse compiled types of BlackBox era Need for Speed games to allow creating plugins/script mods easily.☆47Updated last year
- Free toolkit for Halo: Combat Evolved for creating maps and assets☆73Updated this week
- Free and open source re-implementation of Halo Custom Edition☆16Updated last month
- Port of Battle for Bikini Bottom to PC (RenderWare 3.7)☆15Updated 5 years ago
- A library and set of command line tools for parsing debugging symbols from PS2 games, with a focus on STABS symbols from .mdebug sections…☆92Updated last month
- A living knowledge base for the Halo CE modding community☆67Updated this week
- Ghidra Loader Module for X360 XEX Files☆149Updated last month
- Home of ᴅᴏɴᴋᴇʏ ᴅᴇᴠᴇʟᴏᴘᴍᴇɴᴛ☆42Updated this week
- ☆59Updated this week
- PS2 vector unit tracing debugger.☆33Updated last year
- GameSpy SDK☆58Updated 9 years ago
- hobby reverse engineering project about need for speed underground 2☆91Updated 10 months ago
- My attempted decompilation of FlatOut 2☆33Updated 2 months ago
- Silent Hill Reverse Engineering File Formats☆38Updated 2 months ago
- Open-source tools for modding games in the Need For Speed series, generally the EAGL engine games.☆29Updated 6 years ago
- Tools for Playstation 2 Half-Life port☆43Updated 3 years ago
- [WIP] Formal Specification for the Next Iteration of Reloaded☆15Updated last year
- PowerPC Altivec IDA 7 plugin with support for VMX128, Xbox360(Xenon), PS3(CellBE) and GC/WII(Gekko)☆49Updated 9 months ago
- Tool to create and extract zips from a console port of the Source Engine.☆15Updated 2 years ago
- RenderWare "Graphics" 3 (3.5), PlayStation 2 — Evaluation Edition☆18Updated 4 years ago
- ☆19Updated last month
- Burnout Paradise platform-agnostic resource interface☆10Updated this week
- A tool for converting WAV files from Xbox ADPCM to PCM and vice versa.☆36Updated 3 years ago
- IDA Pro plugin that implements disassembly of PlayStation CP2 MIPS instructions☆12Updated last year
- A new level editor for the Halo games based on a CSG/Brush workflow, similar to Source/Quake level editing.☆37Updated 3 years ago