AxioDL / hecl
High-level shader intermediate language and resource database tools
☆15Updated 3 years ago
Alternatives and similar repositories for hecl:
Users that are interested in hecl are comparing it to the libraries listed below
- Collision & GFX Model Viewer for Travellers Tales PSX videogames☆16Updated last year
- Dumper for PSX SYM debug files☆32Updated 10 months ago
- Wind Waker Decompilation project. Aims to be runnable one day.☆23Updated last year
- Decompilation of Ty the Tasmanian Tiger☆23Updated last week
- A toolkit designed for custom C++ code injection in Super Mario Sunshine☆32Updated 6 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 6 years ago
- N64 Decompilation Project☆26Updated 2 years ago
- N64Brew Game Jam Project☆10Updated 4 years ago
- Reads Sony PlayStation (PS1/PSX)'s TIM (Screen Image Data) files☆13Updated 7 years ago
- A decompilation of Banjo Kazooie Grunty's Revenge for GBA☆32Updated last week
- ☆23Updated 6 months ago
- A decompilation of the n64dd file in Ocarina of Time☆15Updated 5 months ago
- A library to import and export various 3D model formats into the Binary Model (BMD) format.☆38Updated 2 years ago
- Decompilation & pc port of the Windows Phone version of Sonic CD.☆14Updated 4 years ago
- printf() and error stacktraces for n64 sdk-based homebrew games running on everdrive64 flashcarts☆19Updated last year
- ☆9Updated this week
- In-progress decompilation of mischief makers for the N64.☆31Updated 2 weeks ago
- A text editor for The Legend of Zelda: Ocarina of Time.☆17Updated 8 years ago
- ☆14Updated last year
- WIP Space Station Silicon Valley N64 Decomp☆47Updated 2 weeks ago
- ☆42Updated 4 years ago
- Reimplementation project for the Fatal Frame 2 : Crimson Butterfly (Project Zero 2/零~紅い蝶) game engine☆47Updated 8 months ago
- Driver 1/2 PSX Level loader☆21Updated 4 years ago
- Decompilation project for The Incredibles (GameCube)☆19Updated 3 years ago
- Sony PlayStationⓇ emulator☆21Updated 4 years ago
- Example project of using a "Precomp" setup for working with in-progress decomps☆15Updated 3 years ago
- ☆20Updated 5 years ago
- Matching and mostly documented disassemblies of the F3DEX2/F3DZEX2 N64 RSP microcode family☆41Updated last month
- Model converter for the Super Mario 64 decompilation project.☆40Updated 5 years ago
- metal gear solid pc model viewer☆16Updated 12 years ago