ScanMountGoat / tegra_swizzle
Tegra X1 block linear texture memory tiling
☆16Updated 7 months ago
Alternatives and similar repositories for tegra_swizzle:
Users that are interested in tegra_swizzle are comparing it to the libraries listed below
- Library for recent Nintendo EAD formats in first-party games☆38Updated 3 months ago
- A reworked version of NintenTools.Bfres with Wii U and Switch support and many various improvements/features.☆24Updated 6 months ago
- Repository of user created nnsdk headers.☆27Updated this week
- A map editor for the GameCube version of Luigi's Mansion.☆29Updated 3 months ago
- Smash Ultimate material and rendering information☆19Updated 3 weeks ago
- A cargo subcommand for working with Skyline plugins written in Rust☆30Updated 3 months ago
- A template for creating Nintendo Switch code mods using Rust☆17Updated 11 months ago
- A library for dealing with SSBH rendering format☆30Updated 2 years ago
- A library for encoding and decoding audio in Nintendo's GameCube DSP-ADPCM format☆20Updated last year
- tools for wii and function identification to help hacking wii games and better RE stuff☆20Updated 11 years ago
- View, edit, and validate models for Smash Ultimate☆36Updated 3 weeks ago
- WIP reproduction of Nintendo's XLink library found in Splatoon 2☆11Updated 9 months ago
- A program to preview various materials and shaders in games.☆51Updated last year
- Rust tools for PowerPC 750CL☆15Updated 2 years ago
- ☆48Updated 6 months ago
- A source-level GameCube & Wii compatibility layer☆66Updated this week
- ☆16Updated last year
- GC/Wii PowerPC disassembly & decompilation tools. Unlikely to see any updates outside of bug fixes, check out encounter/decomp-toolkit in…☆27Updated last year
- High-level shader intermediate language and resource database tools☆15Updated 4 years ago
- Super Mario 3D World + Bowser's Fury 1.1 Decompilation☆26Updated 5 months ago
- Decompilation of Super Mario Odyssey 1.0.0☆16Updated 11 months ago
- Wind Waker Decompilation project. Aims to be runnable one day.☆23Updated last year
- ☆20Updated last week
- A Rust library for interface with Smash Ultimate☆14Updated last year
- ANoob's Brres Material Tool for Mario Kart Wii☆14Updated 2 years ago
- Miscellaneous notes and smaller tools for various video games.☆23Updated last year
- This project uses the JStudio library to load .bmd and .bdl models and apply bone and texture animations to them. It also emulates lighti…☆17Updated 7 years ago
- Mario Kart Wii physics reimplementation☆26Updated last year
- Experimental BNTX texture extractor☆19Updated 4 years ago
- A nice framework for creating 3d editors with Hardware accelerated Graphics☆15Updated 2 years ago