r-lyeh / v1Links
💎 3D game framework in C, v1.
☆516Updated 5 months ago
Alternatives and similar repositories for v1
Users that are interested in v1 are comparing it to the libraries listed below
Sorting:
- Small C game development framework☆789Updated 2 years ago
- Single-header, cross-platform libraries for game development☆383Updated 3 weeks ago
- C99 Game Library. XNA-like. Platform Independent. Allocator Aware.☆341Updated last year
- Minimal modern efficient cross platform 2D graphics painter in C☆508Updated 5 months ago
- A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.☆343Updated 6 years ago
- Lightweight, multi-platform, data-oriented game engine.☆907Updated last year
- A C99 3D game engine☆604Updated last year
- C Game Engine☆377Updated 2 years ago
- 2D renderer written in C utilizing Vulkan☆218Updated 3 weeks ago
- An Immediate UI library for C, designed to be easy to use & customizable☆190Updated 3 years ago
- The *cutest* framework out there for creating 2D games in C++!☆641Updated this week
- Command line tools for use with sokol headers☆283Updated last month
- Rythe is a data-oriented C++20 game engine built to make optimal use of modern hardware.☆536Updated last month
- A starter project for graphics applications using SDL, bgfx and Dear ImGui☆329Updated last year
- single header C(99) library to implement client-server network code for games☆500Updated 7 months ago
- Fast C OBJ parser☆704Updated 2 weeks ago
- A C99 Cross Platform 2D Game Library☆294Updated 10 months ago
- Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that …☆729Updated this week
- Header only tiny wavefront .obj loader in pure C99☆483Updated last month
- Nuklear immediate mode GUI for raylib☆195Updated 3 months ago
- Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design☆352Updated this week
- TIGR - the TIny GRaphics library for Windows, macOS, Linux, iOS and Android.☆795Updated last year
- A portable, flexible file i/o abstraction.☆634Updated 2 months ago
- 2D physics header-only library for videogames developed in C using raylib library.☆536Updated 8 months ago
- Game related libraries written in C/C++ written by T. Spaete☆187Updated 2 weeks ago
- A simple and easy-to-use file-format to package resources☆468Updated 3 weeks ago
- Easy to use cross-platform 2D game library for C++☆297Updated 2 weeks ago
- Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture☆586Updated last week
- A Vulkan game engine with a focus on data oriented design☆416Updated 2 months ago
- Examples from learnopengl.com, implemented using Sokol libraries.☆117Updated 4 years ago