RobLoach / raylib-nuklearLinks
Nuklear immediate mode GUI for raylib
☆203Updated 6 months ago
Alternatives and similar repositories for raylib-nuklear
Users that are interested in raylib-nuklear are comparing it to the libraries listed below
Sorting:
- A simple and easy-to-use audio library based on miniaudio☆221Updated last week
- A simple and easy-to-use file-format to package resources☆480Updated last week
- single header C(99) library to implement client-server network code for games☆516Updated 10 months ago
- A lightweight 2D physics engine written in C, for educational purposes.☆241Updated 6 months ago
- Minimal modern efficient cross platform 2D graphics painter in C☆533Updated 8 months ago
- A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniq…☆164Updated last month
- A simple and easy-to-use raygui layouts editor☆134Updated last week
- Single-header, cross-platform libraries for game development☆413Updated last week
- A simple and easy-to-use library to load/save png images and manage png chunks☆200Updated last week
- A Raylib integration with DearImGui☆430Updated last month
- Lighting management system for raylib☆58Updated 2 months ago
- Advanced 3D rendering library for raylib☆182Updated this week
- A simple and easy-to-use ini-style files reader and writer☆79Updated last week
- Utilities and common code for use with raylib☆116Updated last year
- A tiny library for making small games with big pixels☆290Updated 3 months ago
- Load Aseprite files for animated sprites in raylib.☆104Updated last month
- Useful components for raylib using the C programming language☆87Updated last month
- C99 Game Library. XNA-like. Platform Independent. Allocator Aware.☆340Updated last year
- 2D physics header-only library for videogames developed in C using raylib library.☆547Updated 10 months ago
- 2D renderer written in C utilizing Vulkan☆221Updated last week
- My collection of raylib code examples - For learning the C language with 2D and 3D games.☆139Updated 2 years ago
- Self-contained realtime graphical application engine with a simplistic design philosophy.☆69Updated last year
- OpenGL-Like software rendering library☆79Updated 11 months ago
- The next generation Odin compiler☆58Updated 6 months ago
- Shows how to integrate Box2D with raylib☆122Updated 11 months ago
- Extra examples for raylib in C☆108Updated last month
- Tiny Minecraft clone in C and GLSL using the new SDL3 GPU API☆179Updated 3 weeks ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆173Updated 8 months ago
- Odin binding for Dear ImGui☆64Updated 2 years ago
- Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.☆145Updated last year