2D physics header-only library for videogames developed in C using raylib library.
☆589Oct 20, 2024Updated last year
Alternatives and similar repositories for Physac
Users that are interested in Physac are comparing it to the libraries listed below
Sorting:
- A simple and easy-to-use file-format to package resources☆524Jan 23, 2026Updated last month
- A lightweight 2D physics engine written in C, for educational purposes.☆248Mar 8, 2025Updated last year
- Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.☆113Jul 23, 2022Updated 3 years ago
- Minimal modern efficient cross platform 2D graphics painter in C☆579Oct 29, 2025Updated 4 months ago
- Implementation of the "Wolfenstein 3D"(1992) game engine from scratch using vanilla C and raylib☆12Sep 29, 2019Updated 6 years ago
- A simple and easy-to-use immediate-mode gui library☆4,720Feb 24, 2026Updated last week
- C99, header-only framework for games and multimedia applications☆1,404Feb 14, 2026Updated 3 weeks ago
- Retired version 3 repository☆399Aug 31, 2024Updated last year
- TIGR - the TIny GRaphics library for Windows, macOS, Linux, iOS and Android.☆871Nov 10, 2025Updated 3 months ago
- A C99 3D game engine☆718Feb 21, 2026Updated 2 weeks ago
- A fast and lightweight 2D game physics library.☆2,373Jan 8, 2026Updated 2 months ago
- Nuklear immediate mode GUI for raylib☆230Jan 25, 2026Updated last month
- single header C(99) library to implement client-server network code for games☆547Updated this week
- Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games☆4,972Feb 3, 2026Updated last month
- Physically based rendering (PBR) for raylib☆123Jul 23, 2022Updated 3 years ago
- A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.☆1,485Feb 24, 2025Updated last year
- minimal cross-platform standalone C headers☆9,653Updated this week
- ORX: Portable Game Engine☆1,697Updated this week
- C99 Game Library. XNA-like. Platform Independent. Allocator Aware.☆352Nov 16, 2023Updated 2 years ago
- Shows how to integrate Box2D with raylib☆147Oct 9, 2024Updated last year
- A simple and easy-to-use library to enjoy videogames programming☆31,414Updated this week
- Small C game development framework☆790Oct 24, 2022Updated 3 years ago
- A Raylib integration with DearImGui☆511Feb 2, 2026Updated last month
- A simple and easy-to-use library to load/save png images and manage png chunks☆213Nov 25, 2025Updated 3 months ago
- A tiny immediate-mode UI library☆5,595Aug 13, 2024Updated last year
- The *cutest* framework out there for creating 2D games in C++!☆771Mar 2, 2026Updated last week
- Single-file port of Lua, a powerful scripting language.☆368Jan 5, 2026Updated 2 months ago
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆52Feb 2, 2026Updated last month
- Single-file public domain libraries for C/C++☆2,212Jan 20, 2026Updated last month
- A simple and easy-to-use audio library based on miniaudio☆247Sep 2, 2025Updated 6 months ago
- Pure C Game Engine☆1,952Jun 3, 2024Updated last year
- Resolution independent gui for raylib☆14May 12, 2025Updated 9 months ago
- Single-header, cross-platform libraries for game development☆501Feb 25, 2026Updated last week
- A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.☆1,693Feb 24, 2026Updated last week
- A simple particle system library made with and for raylib. Works as header only library.☆46Nov 11, 2024Updated last year
- Free 2D graphics engine with raster effects for retro/classic style game development☆1,000Sep 29, 2024Updated last year
- C++ Object Oriented Wrapper for raylib☆881Updated this week
- Header-only CPU graphics library for C, with a focus on ease of use.☆43Feb 27, 2026Updated last week
- C tmx map loader☆278Jan 25, 2026Updated last month