Source code to the data-oriented design book
☆489Jun 30, 2023Updated 2 years ago
Alternatives and similar repositories for dodbooksourcecode
Users that are interested in dodbooksourcecode are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- the markdown version of the dodbook☆99Jun 26, 2018Updated 7 years ago
- A curated list of data oriented design resources.☆4,381Jan 28, 2024Updated 2 years ago
- A fast entity component system (ECS) for C & C++☆8,175Apr 4, 2026Updated last week
- Lecture on SIMD units☆11Feb 28, 2017Updated 9 years ago
- ☆66Jul 4, 2022Updated 3 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Game made in CGJ2019,using ECS preview33☆16Jul 10, 2019Updated 6 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Mar 10, 2021Updated 5 years ago
- Repository containing exploratory samples of the Unity preview packages (DOTS and InputSystem).☆16May 20, 2020Updated 5 years ago
- Package for implementing custom entity component inspectors.☆17Jan 24, 2022Updated 4 years ago
- Turbo's Game of Life, based off Conway's Game of life. Developed using Unity's Entity Component System (ECS).☆19Apr 3, 2022Updated 4 years ago
- A curated list of Entity-Component-System (ECS) libraries and resources☆675Updated this week
- Simple PBR test using DirectX 12.☆10Aug 18, 2019Updated 6 years ago
- Some "slides" about coroutines in C☆42Feb 29, 2020Updated 6 years ago
- A demo implementation of Unity Entity Component System with NavMesh☆485Sep 2, 2018Updated 7 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A C++17 full-text search engine library☆33Oct 18, 2021Updated 4 years ago
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆12,481Apr 2, 2026Updated last week
- Data-oriented networking playground for the reliable UDP transports☆111Jan 31, 2024Updated 2 years ago
- Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018☆381Nov 20, 2020Updated 5 years ago
- AI - Influence map using a compute shader and async gpu readback☆10Jul 20, 2022Updated 3 years ago
- Odin implementation of a Lox virtual machine and compiler based on Robert Nystrom's Crafting Interpreters☆13Dec 17, 2022Updated 3 years ago
- The Unity project and other resources that accompanied my talk on DOTS and AI at Games Connect Asia Pacific (GCAP) in 2023.☆11Oct 25, 2024Updated last year
- Linear Memory Allocator for Games and Embedded Systems☆77Sep 25, 2022Updated 3 years ago
- Otto sample project for the AI Planner☆124Dec 7, 2019Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- minimal cross-platform standalone C headers☆9,749Updated this week
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12Mar 15, 2026Updated 3 weeks ago
- Extending DOTS☆59Jan 26, 2021Updated 5 years ago
- Old source for showing style differences☆44Dec 15, 2014Updated 11 years ago
- Unity engine DOTS UI solution☆406Dec 19, 2019Updated 6 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆127Aug 21, 2019Updated 6 years ago
- Reference monospace terminal renderer☆1,798Jan 10, 2025Updated last year
- D3D12 Render Engine☆11Jan 2, 2023Updated 3 years ago
- this is a guide to the Unity job system circa 2019☆1,429Aug 7, 2025Updated 8 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- ☆25Jan 9, 2024Updated 2 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆187Mar 17, 2026Updated 3 weeks ago
- ☆12Aug 6, 2023Updated 2 years ago
- Sample codes from my Lectures and Trainings on DoD☆50Nov 25, 2020Updated 5 years ago
- Frequently asked questions about Entity Component Systems☆2,633Dec 17, 2025Updated 3 months ago
- Surtr is a project that simulates dynamic object fracturing in real time with volumetric convex decomposition. Rendered with DX12.☆14May 11, 2024Updated last year
- A port of Unity's official Survival Shooter tutorial to the Entity Component System.☆230Jul 30, 2022Updated 3 years ago