arc80 / plywoodLinks
A multimedia development kit for C++
☆767Updated 2 years ago
Alternatives and similar repositories for plywood
Users that are interested in plywood are comparing it to the libraries listed below
Sorting:
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆1,859Updated last month
- A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.☆957Updated 3 months ago
- cr.h: A Simple C Hot Reload Header-only Library☆1,670Updated 3 months ago
- A small C++ game built using Plywood☆291Updated 2 years ago
- c++ toolkit for rapid development of live graphical apps and games☆1,707Updated last year
- A modern C++ tweening library☆788Updated last year
- c++ hot code reload for linux and macos☆430Updated 9 months ago
- Change C++ code at runtime☆2,243Updated last year
- High-level build system for distributed, multi-platform C/C++ projects.☆489Updated 3 weeks ago
- C++11 multiplatform utility library☆509Updated this week
- Header-only, non-intrusive and macro-free runtime reflection system in C++☆638Updated 2 months ago
- Realtime Math☆764Updated 3 months ago
- [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.☆485Updated 5 years ago
- Cross-platform GPU-oriented C++ application/game framework☆561Updated last week
- GENie - Project generator tool☆934Updated 4 months ago
- Read-Compile-Run-Loop: tiny and powerful interactive C++ compiler (REPL)☆418Updated 3 years ago
- Bake, A build system for building, testing and running C & C++ projects☆712Updated 2 weeks ago
- single-file C libraries from Philip Allan Rideout☆910Updated 2 years ago
- Base library used across multiple projects☆615Updated last month
- microprofile is an embeddable profiler☆1,508Updated last week
- A tool which allows you to edit source code of any MSVC C++ project live at runtime☆1,151Updated last year
- A new take on polymorphism☆683Updated last week
- Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.☆581Updated 4 years ago
- Platform Abstraction C++ Libraries☆579Updated last week
- Single-file library for calculating 2D UI layouts using stacking boxes. Compiles as C99 or C++.☆956Updated 2 years ago
- Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.☆616Updated 2 years ago
- Dear ImGui over WebSockets☆480Updated last year
- Lightweight, multi-platform, data-oriented game engine.☆911Updated last year
- Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx☆711Updated last year
- Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch☆876Updated 3 years ago