qhdwight / voxelfield
Server authoritative multiplayer shooter game with fully destructible terrain I wrote in highschool during the Pandemic
☆50Updated 11 months ago
Alternatives and similar repositories for voxelfield
Users that are interested in voxelfield are comparing it to the libraries listed below
Sorting:
- 🧱 Minecraft-like voxel world made with Unity.☆29Updated last year
- 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)☆43Updated 3 years ago
- ☆46Updated 2 years ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated last year
- Voxel world members only☆41Updated 2 years ago
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.☆23Updated last year
- Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.☆47Updated 8 months ago
- small example on how to use LiteEntitySystem using Unity engine☆35Updated 2 weeks ago
- ☆24Updated last year
- The source code for the "Minecraft Voxel Terrain (Unity)" course☆16Updated 2 years ago
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.☆49Updated last year
- An unfinished and very poorly-designed RTS game in Unity☆32Updated 3 years ago
- Unity. Grid placement system and simple flat map generator☆37Updated 3 years ago
- ⚡ Zapnet is a Unity framework for game networking built with Lidgren☆38Updated 2 years ago
- voxul is a voxel framework and voxel mesh editing tool for Unity.☆77Updated 2 months ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 3 years ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆26Updated 2 months ago
- An entity component system framework for C#, Unity.☆37Updated 2 years ago
- Unity Asset for spherical terrain with dynamic quadtree-based LOD☆38Updated last year
- Client Side Prediction With a RigidBody Movement System☆42Updated 2 years ago
- World generator made in Unity☆55Updated 3 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Simple Unity physics events emitter for Leopotam ECS lite framework.☆22Updated 2 years ago
- Design and monitor goal orientated action planning (GOAP) in Unity.☆29Updated 2 years ago
- ☆37Updated last month
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"☆41Updated 2 years ago
- ☆20Updated 5 years ago
- ☆13Updated 2 months ago
- Spatial hashing for Unity using ECS/DOTS☆55Updated last year
- Gameplay Ability System from Unreal to Unity☆27Updated last month