pruttned / owl-btLinks
owl-bt is editor for Behavior trees. It has been inspired by Unreal engine behavior trees in a way, that it supports special node items like decorators and services. This makes trees smaller and much more readable.
☆187Updated 2 years ago
Alternatives and similar repositories for owl-bt
Users that are interested in owl-bt are comparing it to the libraries listed below
Sorting:
- Typescript/Javascript behavior tree library with a fluent API☆72Updated 5 years ago
- Tome is a generic data editor for games supporting arbitrary input and output formats.☆36Updated 2 years ago
- Experimentation of flow field pathfinding in conjunction with steering behaviors.☆104Updated 9 years ago
- Procedural map generator inspired by Slay the Spire.☆253Updated 4 years ago
- Networked Physics Demo (GDC 2015)☆76Updated 9 years ago
- Generation of random maps☆52Updated 12 years ago
- A simple GOAP (goal-oriented action planner) useful for game AI☆99Updated 11 months ago
- This is a research in how to implement group movement in RTS games☆28Updated last year
- Delaunay triangulation for convex polygon☆110Updated 7 years ago
- A procedural map generator for roguelike games☆214Updated 4 years ago
- a simple behaviour tree library for lua ported from javascript☆139Updated 2 years ago
- Procedural dungeon tile based map generator.☆114Updated 6 years ago
- OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.☆351Updated 2 years ago
- Behavior Tree Starter Kit☆476Updated 3 years ago
- ☆24Updated 4 years ago
- A simple, hybrid ECS☆20Updated 5 years ago
- Lua script host for flecs☆63Updated 2 years ago
- A backup of the "Game Development Resources". Taken with the permission of the previous owner.☆74Updated 6 years ago
- LibColony is a C++ (and JavaScript) library for task sheduling, perfect for colony simulation games like Rimworld or Dwarf Fortress. LibC…☆64Updated 2 years ago
- A small and fast C++ library for building shortest paths in 2D space with convex polygonal obstacles☆94Updated 2 years ago
- A repository for code related to RogueLike development☆74Updated 2 years ago
- Simple game map generator using Perlin/Simplex noise. Used for alpha testing of Realm of the Mad God.☆32Updated 15 years ago
- Data-oriented networking playground for the reliable UDP transports☆109Updated last year
- JavaScript algorithm for A* Pathfinding in a platformer game. Includes a notion of gravity and able to take into account complex obstacle…☆55Updated 11 years ago
- Path finding algorithms for RTS-games implemented with C++ (A*, JPS, Wall-tracing)☆74Updated 7 years ago
- ☆21Updated 5 years ago
- A game designed to teach STEM concepts to high school students under the ADL True Game-based Learning project.☆40Updated 9 years ago
- [deprecated] C# libraries aimed at simplifying game development targeting .NET >=3.5☆121Updated 9 years ago
- Lockstep synchronization in C/C++☆77Updated 7 years ago
- Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Micros…☆44Updated 8 years ago