pruttned / owl-btLinks
owl-bt is editor for Behavior trees. It has been inspired by Unreal engine behavior trees in a way, that it supports special node items like decorators and services. This makes trees smaller and much more readable.
☆187Updated 2 years ago
Alternatives and similar repositories for owl-bt
Users that are interested in owl-bt are comparing it to the libraries listed below
Sorting:
- Experimentation of flow field pathfinding in conjunction with steering behaviors.☆104Updated 9 years ago
- Typescript/Javascript behavior tree library with a fluent API☆72Updated 5 years ago
- Tome is a generic data editor for games supporting arbitrary input and output formats.☆36Updated 2 years ago
- Delaunay triangulation for convex polygon☆110Updated 7 years ago
- Procedural map generator inspired by Slay the Spire.☆252Updated 3 years ago
- Networked Physics Demo (GDC 2015)☆76Updated 9 years ago
- a simple behaviour tree library for lua ported from javascript☆139Updated 2 years ago
- Generation of random maps☆52Updated 12 years ago
- A simple GOAP (goal-oriented action planner) useful for game AI☆99Updated 10 months ago
- Path finding algorithms for RTS-games implemented with C++ (A*, JPS, Wall-tracing)☆74Updated 7 years ago
- Lua script host for flecs☆62Updated 2 years ago
- OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.☆349Updated 2 years ago
- An JavaScript implementation of Behavior Trees.☆340Updated 2 years ago
- A JavaScript implementation of modular behavior trees☆22Updated 8 months ago
- An example game built with the Ash framework.☆89Updated 5 years ago
- Behavior Tree Starter Kit☆477Updated 3 years ago
- This is a research in how to implement group movement in RTS games☆28Updated last year
- Procedural dungeon tile based map generator.☆114Updated 6 years ago
- A procedural map generator for roguelike games☆214Updated 4 years ago
- Lockstep synchronization in C/C++☆76Updated 7 years ago
- Data-oriented networking playground for the reliable UDP transports☆109Updated last year
- ☆24Updated 4 years ago
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆288Updated 7 years ago
- JavaScript algorithm for A* Pathfinding in a platformer game. Includes a notion of gravity and able to take into account complex obstacle…☆55Updated 11 years ago
- A Lua Scripting Plugin for Unreal Engine 4☆53Updated 5 years ago
- A simple, hybrid ECS☆20Updated 5 years ago
- Simple but physical engine for voxels. Demo:☆76Updated last year
- An awesome online visual editor based on Behavior3js (Behavior Trees Visual Editor)☆23Updated 5 months ago
- Non-Linear Game Dialogue Editor☆105Updated 8 months ago
- cocos2d-x-lite use bgfx as the rendering backend☆59Updated 6 years ago