JavaScript algorithm for A* Pathfinding in a platformer game. Includes a notion of gravity and able to take into account complex obstacles and jumping.
☆55Jan 30, 2014Updated 12 years ago
Alternatives and similar repositories for pathfinding-platformer
Users that are interested in pathfinding-platformer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Dec 12, 2019Updated 6 years ago
- How to Adapt A* Pathfinding to a 2D Grid-Based Platformer☆182Dec 29, 2015Updated 10 years ago
- A utility for mesh simplification☆15Apr 27, 2015Updated 10 years ago
- Lua <-> Unity communication demonstration☆39May 31, 2013Updated 12 years ago
- [Retired] Prototype idea for a multi-threaded ecs☆14Mar 27, 2020Updated 5 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆25Oct 31, 2023Updated 2 years ago
- [DEPRECATED] A JS polygon triangulation library☆82Jan 16, 2015Updated 11 years ago
- Using Lua with C++ in Practice part 2 source code☆10Sep 10, 2015Updated 10 years ago
- ☆13Sep 10, 2021Updated 4 years ago
- Reaction diffusion simulation using Metal Kit with parameter gradients controlled by the camera☆10Jul 31, 2015Updated 10 years ago
- give patrons exceptions to your noncommercial and copyleft license terms☆14May 16, 2021Updated 4 years ago
- Implementation of the Triangulation by Ear Clipping algorithm inside the Unity Job System☆44Jun 23, 2020Updated 5 years ago
- game-map-editor☆19Jul 16, 2018Updated 7 years ago
- A generic test suite for the main features of Timeline and Cinemachine☆16Feb 25, 2020Updated 6 years ago
- ☆17Nov 15, 2014Updated 11 years ago
- A static analysis framework for NASL.☆14Nov 30, 2022Updated 3 years ago
- Test/Example Chunked Tilemap for Unity ECS☆13Dec 20, 2018Updated 7 years ago
- A 2D sandbox exploration and creation game.☆10Jul 12, 2021Updated 4 years ago
- Actor based version of Three is a Crowd☆12Jun 24, 2016Updated 9 years ago
- Simple cross-platform FPS/RTS game engine.☆10Oct 17, 2025Updated 5 months ago
- javascript Name Generator (or advanced string concatenator)☆15Feb 28, 2013Updated 13 years ago
- A simulation of a go board and stones☆22Jan 3, 2024Updated 2 years ago
- An example of how to drawing Terraria style block lighting and shadows.☆18Jan 18, 2024Updated 2 years ago
- Ejemplo de como crear agua procedura para 2D☆12Jun 6, 2019Updated 6 years ago
- A PvP and PvE shooter, with all the scripts necessary to make your own☆24Sep 6, 2019Updated 6 years ago
- Implementation of infinite terrain in an isometric tile engine in javascript☆14Jul 11, 2015Updated 10 years ago
- A working example of a Finite State Machine built in Unity3d☆11Oct 23, 2022Updated 3 years ago
- Load and save levels in Unity using XML files, that you can also edit manually easily.☆21Apr 14, 2020Updated 5 years ago
- UNITY3D 基于UGUI的UI解决方案☆14Feb 26, 2018Updated 8 years ago
- A basic cloudy 2D fog of war based on tilemap.☆17Apr 18, 2022Updated 3 years ago
- An example of a very simple turn based system in Unity's ecs.☆25Feb 9, 2020Updated 6 years ago
- Convert a lua table to a C object , and share it among many lua states .☆48Jul 24, 2015Updated 10 years ago
- A set of scripts to make fading in and out chunks of UI (4.6b+ uGUI) in the Unity Engine far easier.☆32Apr 23, 2020Updated 5 years ago
- A spline editor tool for Unity, useful for creating complex 3D movements and animation☆31Oct 28, 2015Updated 10 years ago
- Check your field or property value at runtime in game view.☆30Jun 21, 2017Updated 8 years ago
- Misc stuff I made for ECS.☆50Nov 29, 2019Updated 6 years ago
- This plugin adds a Control Node which places its children Nodes in a circle. You can change the radius of the circle and the size of all …☆11Jun 19, 2024Updated last year
- Prototype component pattern for Unity☆101Oct 17, 2017Updated 8 years ago
- 👀 Monitors repositories you care about and sends you an email when they reach new milestones.☆13Dec 4, 2019Updated 6 years ago