Tiny and easy to use ECS (Entity Component System) library for game programming
☆217Mar 2, 2023Updated 3 years ago
Alternatives and similar repositories for ecs-lib
Users that are interested in ecs-lib are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Entity-Component-System library for JavaScript.☆312Mar 4, 2023Updated 3 years ago
- Batteries included TypeScript ECS☆123Jun 9, 2025Updated last year
- Small and powerful, type-safe and easy-to-use Entity-Component-System (ECS) library written in TypeScript☆150Oct 1, 2026Updated last month
- Flexible, minimal, data-oriented ECS library for Typescript☆1,532Aug 24, 2026Updated 2 months ago
- A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.☆299Oct 2, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ECS and multiplayer game development toolkit☆210Aug 3, 2023Updated 3 years ago
- Entity Component System for javascript☆1,152Apr 13, 2025Updated last year
- A 👩💻 developer-friendly entity management system for 🕹 games and similarly demanding applications, based on 🛠 ECS architecture.☆1,065Apr 5, 2026Updated 6 months ago
- The fastest Entity Component System library for the web☆143Sep 14, 2022Updated 4 years ago
- Fast & Flexible EntityComponentSystem (ECS) for JavaScript & TypeScript☆51May 9, 2021Updated 5 years ago
- PIECS is an entity component system with some batteries included, some not☆70Nov 7, 2021Updated 4 years ago
- 🤞 A hackable template for creating small and fast browser games.☆157Aug 12, 2025Updated last year
- ECSY Developer tools extension☆48Jan 5, 2023Updated 3 years ago
- An entity-component-system for React☆132Oct 28, 2026Updated last week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- data oriented, functional entity component system☆92Oct 26, 2026Updated last week
- ECS benchmark comparison☆131Oct 18, 2023Updated 3 years ago
- Swift and efficient TypeScript Entity Component System library☆28Apr 30, 2023Updated 3 years ago
- An archetypal Entity Component System, built entirely in Typescript☆86May 6, 2024Updated 2 years ago
- Pixi.js console☆43Updated this week
- Micro ECS☆38Feb 12, 2024Updated 2 years ago
- C++20 highly parallel ECS implementation☆21Oct 3, 2019Updated 7 years ago
- A 2D box pushing game with some Minecraft Redstone mechanics☆14Jun 28, 2019Updated 7 years ago
- ☆22Jun 27, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A lightweight event API for Unity DOTS inspired by some findings in the forums.☆12Mar 5, 2020Updated 6 years ago
- ☆12Mar 4, 2023Updated 3 years ago
- Library for encoding and decoding binary data.☆10Feb 24, 2026Updated 8 months ago
- A small entity-component-system game engine for real-time-strategy games.☆33Jan 3, 2023Updated 3 years ago
- A simple entity component system library written in TypeScript☆52Mar 4, 2023Updated 3 years ago
- A curated list of Entity-Component-System (ECS) libraries and resources☆703Oct 26, 2026Updated last week
- A way of storing common types as references in your assets.☆14Jul 2, 2021Updated 5 years ago
- 2D quake-inspired game☆29Dec 15, 2023Updated 2 years ago
- 🔑 A godot gdextension to interact with the OS keyring☆18Jun 2, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Entity Component System (ECS) in Java 8☆56Dec 28, 2017Updated 8 years ago
- A small archetypal ECS focused on compatibility and performance☆40Dec 17, 2021Updated 4 years ago
- Experimental Entity Component System for Haxe.☆26Oct 27, 2026Updated last week
- WebGL2.0 3D Engine - Global Illumination - RayTracing☆347Nov 3, 2022Updated 4 years ago
- For now, Illusion is a convenience layer on top of Vulkan. However, I plan to add more features as I progress in learning.☆14Nov 22, 2019Updated 6 years ago
- A database inspired entity-component system for computer games☆14Apr 26, 2021Updated 5 years ago
- Object pooling library for C# and Unity3D☆16Apr 12, 2024Updated 2 years ago