peted70 / hololens-fbx-viewer
OpenGL model viewer which loads in an FBX file
☆13Updated 7 years ago
Alternatives and similar repositories for hololens-fbx-viewer:
Users that are interested in hololens-fbx-viewer are comparing it to the libraries listed below
- 3D file importer to UE4 project at runtime using Assimp and Procedural Mesh☆24Updated 4 years ago
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆34Updated 7 years ago
- Unity MatCap Decomposition☆13Updated 5 years ago
- gpu-ray-tracing-in-unity implements by three-eyed-games☆18Updated 5 years ago
- Ocean,Leak,River simulation and rendering for Unreal.☆32Updated last year
- Unity Screen Space Ray Traced Depth of Field☆23Updated 6 years ago
- Simple plugin for modifying local player projection in UE4☆32Updated 5 years ago
- Version 2017/11/15 - Unity5.6.3のシーンを最新のFBX SDK 2018.1.1(DCCTools 2017対応)を使用してスキニング対応のアニメーション付でFBX形式ファイルをランタイムにインポート(入力)とエクスポート(FBX/DAE/OB…☆11Updated 7 years ago
- Implementation of a Quadtree LOD in terrain rendering (such as planets)☆21Updated 7 years ago
- A UE4 plugin for frequency based ocean rendering with Phillips spectrum and wind-wave dissipation☆20Updated 4 years ago
- Some brdf shaders for Disney BRDF Explorer☆18Updated 7 years ago
- Repository for SDGM-560 Project☆12Updated 6 years ago
- An open-source implementation of Autodesk's FBX☆50Updated 3 years ago
- "Cheap" Diamond Rendering☆13Updated 6 years ago
- a project which introduction to SphericalHarmonicLighting in Game using Unity☆24Updated 6 years ago
- Example of using the Vive trackers to control a character and record it to a generic animation☆18Updated 7 years ago
- Unity ScriptedImporter for Unreal Datasmith bundles☆11Updated 4 years ago
- Voxelizing the scene by filling information into structured buffers of 8 different cascades and performing cone tracing to traverse throu…☆13Updated 7 years ago
- This is a plugin for UE4 to triangulate an implicit surface.☆16Updated 7 years ago
- Unity demos of geometry3Sharp functionality☆22Updated 6 years ago
- some lighting brdf model in unity3D☆19Updated 6 years ago
- ☆15Updated 6 years ago
- ☆22Updated 5 years ago
- Simple example of UE4(Unreal Engine 4 ) flowmap shader☆10Updated 7 years ago
- A sketch-based terrain generation framework on GPU using patch-based texture synthesis.☆16Updated 11 years ago
- A revival of the NeoFur that was abandoned, it needs to be updated for Unity 2018 and I am far from the worlds best coder.☆12Updated 5 years ago
- ☆17Updated 7 years ago
- Streaming server for Unity☆12Updated 5 years ago
- Create Shader Library Pacth☆11Updated 7 months ago
- A c# wrapper around xatlas used to unwrap mesh uv’s.☆14Updated 2 years ago