openrpg / OpenRpgLinks
For core RPG related data models and logic
☆84Updated 3 months ago
Alternatives and similar repositories for OpenRpg
Users that are interested in OpenRpg are comparing it to the libraries listed below
Sorting:
- a roguelike framework for C# with ECS and Unity integration☆100Updated 4 years ago
- A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs …☆56Updated 6 years ago
- A GOAP (Goal Oriented Action Planning) AI library, written in C#.☆111Updated 6 months ago
- Survival roguelike game with huge world generation.☆28Updated 2 years ago
- A framework for developing ascii based "traditional" roguelikes in Unity.☆55Updated 4 years ago
- Buff/Debuff/Modifier library focused on feature set and performance, while maintaining 0 GC. Fully pooled☆170Updated 2 weeks ago
- An open source C# framework for creating Turn Based Roguelikes, Strategy Games, RPGs and War Games (compatible with Unity)☆134Updated last year
- C# ECS demos for 🔥 Friflo.Engine.ECS: Godot, MonoGame & Unity☆18Updated 8 months ago
- Zara Engine for Survival Games☆68Updated 8 months ago
- .NET client for Nakama server written in C#.☆153Updated this week
- Decompiled source code (dlls) of simulation game RimWorld (personal use only allowed). Currently most up to date source (on Github).☆50Updated 4 years ago
- A lightweight and easy to use entity component system with an effective feature set for making games.☆64Updated 2 years ago
- C# Documentation: friflo ECS☆15Updated last month
- Unity 2d pixel perfect collider is a simple c# script that comes jam packed with features to help you automatically generate pixel perfec…☆88Updated last month
- Deterministic physics using C# in Godot 3.x. 💥☆55Updated 2 years ago
- High level c# Networking for Godot based on popular open source Unity networking solutions Mirror and Mirage☆28Updated last month
- Unity PixelPlanet Generator☆16Updated 3 years ago
- Probably the simplest to use ECS for C#☆94Updated 2 years ago
- A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.☆169Updated 4 years ago
- Import Aseprite files to Unity☆48Updated 3 months ago
- Benchmarks of some C# ECS frameworks.☆161Updated 6 months ago
- A Node Based Visual Novel creation tool for Unity3D.☆75Updated 2 years ago
- working with hexagonal maps in unity made easy.☆54Updated 4 years ago
- Advanced tilemap system for Unity as a Starbound or Terraria☆61Updated 8 months ago
- A flood fill algorithm implementation for C#☆89Updated 5 years ago
- Goal oriented action planning beyond GOAP☆77Updated 4 years ago
- Behavior Trees and Case Logic for C#7☆111Updated 3 years ago
- A high performance component oriented take on ECS that supports sparse sets and archetypes seamlessly.☆122Updated 2 weeks ago
- Developed using the Unity Engine, 'Hereos Of Herp Derp' is a 2D, Roguelike adventure game reminiscent of titles like 'Dungeons And Dragon…☆82Updated last year
- Server authoritative multiplayer shooter game with fully destructible terrain I wrote in highschool during COVID☆53Updated last year