Olivexe / RogueSharpTutorialUnityPort
A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs in the tutorial. The branch 'Beyond_Tutorial' is the only branch currently being developed.
☆56Updated 6 years ago
Alternatives and similar repositories for RogueSharpTutorialUnityPort:
Users that are interested in RogueSharpTutorialUnityPort are comparing it to the libraries listed below
- a roguelike framework for C# with ECS and Unity integration☆99Updated 4 years ago
- A framework for developing ascii based "traditional" roguelikes in Unity.☆53Updated 4 years ago
- Basic roguelike unity project☆40Updated 8 years ago
- The finished Spelunky Random LV Gen youtube project !☆36Updated 6 years ago
- A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.☆170Updated 4 years ago
- Use CastleDB files in Unity with some extra sugar☆99Updated 3 years ago
- For core RPG related data models and logic☆75Updated last week
- A procedural dungeon generator with connected paths created from a spanning tree☆70Updated 4 years ago
- A Unity version of the open source C# library used to read BulletML XML files☆45Updated 8 years ago
- A nice and simple Dialogue System for Unity.☆93Updated 6 years ago
- Polygon Map generation based on Red Blob Games Article☆57Updated 3 years ago
- A Unity3D port of Baran Kahyaoglu's Map Generator - http://www.barankahyaoglu.com/blog/page/MapGenerator.aspx☆60Updated 13 years ago
- Repository of the current tools Red Blue Games uses for Unity products.☆50Updated 8 years ago
- Zara Engine for Survival Games☆66Updated 3 months ago
- Procedural 2D tiled world generator made in Unity 3D.☆29Updated 8 years ago
- Defines role playing attributes like "max health" using generics that are modified non-destructively and notify on changes☆40Updated 11 months ago
- A library to manage 2D hexagonal tiles in Unity.☆74Updated 4 years ago
- Import Aseprite files to Unity☆49Updated 8 months ago
- Dungeon generation and navigation using constrained random walks and A* in Unity☆48Updated 5 years ago
- Unity PixelPlanet Generator☆15Updated 3 years ago
- Procedural Generation Tilemaps with unity☆39Updated 9 years ago
- Unity starter project for 2D top-down games like Prison Architect and RimWorld☆42Updated 8 years ago
- An open source C# framework for creating Turn Based Roguelikes, Strategy Games, RPGs and War Games (compatible with Unity)☆132Updated 11 months ago
- Hexagon Grid Coordinate System for Unity/C#☆88Updated 10 years ago
- A 2D implementation of the Astar Pathfinding algorithm using Tilemaps in Unity☆47Updated 2 years ago
- ☆38Updated 8 years ago
- ☆21Updated 9 years ago
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆65Updated 2 years ago
- Unity Inventory Tetris System in C# as Resident Evil 4 and Diablo 2☆39Updated 5 years ago
- A collection of shader Image Effects for performing palette swaps on pixel art.☆47Updated 8 years ago