sarkahn / rltk_unity
A framework for developing ascii based "traditional" roguelikes in Unity.
☆52Updated 4 years ago
Alternatives and similar repositories for rltk_unity:
Users that are interested in rltk_unity are comparing it to the libraries listed below
- A job-based tween library for Unity☆49Updated 5 years ago
- A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs …☆55Updated 6 years ago
- Use CastleDB files in Unity with some extra sugar☆99Updated 3 years ago
- A Unity version of the open source C# library used to read BulletML XML files☆45Updated 8 years ago
- A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.☆169Updated 4 years ago
- Goal oriented action planning beyond GOAP☆76Updated 4 years ago
- Game Design Patterns for C++☆55Updated 2 months ago
- A Minimal FSM in C# that I use in Unity☆48Updated 3 years ago
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆65Updated last year
- A micro-kernel game framework with dependency injection and event-driven communication.☆14Updated 8 months ago
- Bare-bones utility AI implementation for Unity3d.☆62Updated 4 years ago
- Unity Dungeon Generator is a Procedural Generation for dungeon creation. It will result a bunch of data for your needs.☆81Updated 4 years ago
- A procedural dungeon generator with connected paths created from a spanning tree☆70Updated 3 years ago
- a roguelike framework for C# with ECS and Unity integration☆97Updated 4 years ago
- Comparison chart for C# ECS solutions/frameworks☆52Updated last year
- A lightweight finite state machine framework, intended for Unity but not required.☆38Updated 6 years ago
- An example of a very simple turn based system in Unity's ecs.☆24Updated 5 years ago
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆55Updated last year
- Polygon Map generation based on Red Blob Games Article☆57Updated 3 years ago
- Signals for Unity3D☆60Updated last year
- Simple event aggregation for Unity3D.☆33Updated 2 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35Updated 4 years ago
- Unity 2D water reflection asset.☆33Updated 2 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 7 years ago
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆53Updated last year
- 3D Tilemap System is a tool for painting tiles on Unity terrains or even on custom meshs using tilesets in the same way as it is popularl…☆113Updated 4 years ago
- Open source release of the retired Unity asset PicaVoxel.☆86Updated 3 years ago
- A sample of how to do some basic height map procedural generation with sprites.☆22Updated 7 years ago
- ☆21Updated 9 years ago
- Code for the talk 'Building a Turn-Based Game Prototype …The ECS Way' from Unite Copenhagen 2019☆51Updated 3 years ago