RandomiaGaming / Unity2DPixelPerfectCollider
Unity 2d pixel perfect collider is a simple c# script that comes jam packed with features to help you automatically generate pixel perfect colliders.
☆73Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for Unity2DPixelPerfectCollider
- A quick command parser for use in games.☆60Updated 6 months ago
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆54Updated last year
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆83Updated last year
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆62Updated last year
- A Minimal FSM in C# that I use in Unity☆47Updated 3 years ago
- Open-source unity editor extension that allows you to automatically select inherited implementations of a base class directly on the edit…☆44Updated last year
- Scripts for rendering pixel-perfect GPU-calculated lines in 2D (Unity URP 2D Renderer).☆109Updated 3 months ago
- Save system that is made to co-exist with the component system of Unity.☆111Updated 4 years ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆47Updated last year
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆61Updated 5 years ago
- An interactive runtime console for unity available as package☆76Updated 3 years ago
- Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.☆64Updated last year
- A nice and simple Dialogue System for Unity.☆89Updated 5 years ago
- Unity3D Advanced Character Controller☆22Updated 3 years ago
- Specialized folder objects for Unity Hierarchy.☆106Updated 6 months ago
- Defines role playing attributes like "max health" using generics that are modified non-destructively and notify on changes☆32Updated 5 months ago
- Dungeon generation and navigation using constrained random walks and A* in Unity☆44Updated 4 years ago
- Unity Dungeon Generator is a Procedural Generation for dungeon creation. It will result a bunch of data for your needs.☆78Updated 4 years ago
- A collection of the most common used scriptable object cases I use through out my videos☆64Updated 3 years ago
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆125Updated 4 years ago
- Modification of Unity's sprite shaders supporting Fog☆65Updated 7 years ago
- A simple channel driven logging script for use with Unity.☆43Updated 7 years ago
- A behavior node editor for the strategy pattern and more☆65Updated last year
- Free procedural level generator for unity☆113Updated 9 months ago
- UnityEvents drawer with collapsing, reordering and compact UX☆81Updated 3 years ago
- A color palette management system for Unity☆110Updated 5 years ago
- Library for drawing vector shapes in Unity.☆79Updated 2 years ago
- Unity Editor plugin which allows controlling of Time.timeScale in PlayMode.☆44Updated 3 years ago
- A collection of several tools and code snippets to improve development speed and best practices in the "Unity" game engine.☆103Updated 2 years ago