fabiensanglard / vanilla_duke3DLinks
This is the original "Build" engine code released by Ken Silverman.
☆116Updated 13 years ago
Alternatives and similar repositories for vanilla_duke3D
Users that are interested in vanilla_duke3D are comparing it to the libraries listed below
Sorting:
- ☆167Updated 4 years ago
- Port of the Build game engine by Ken Silverman☆126Updated last week
- Storm Engine 2 (modified RBDoom 3 BFG game engine)☆86Updated 2 years ago
- The "Blood Alpha" source code for Blood (1997) by Monolith Productions.☆84Updated 7 years ago
- Building Quake 2 using Visual Studio 2013☆29Updated last year
- Engine based on (RB) Doom 3 BFG aiming to allow the creation of standalone games☆88Updated 4 years ago
- ☆41Updated 12 years ago
- GPL release of Hovertank 3D source code.☆254Updated 11 years ago
- Monolith's 3d FPS sequel, The Operative: No One Lives Forever 2.☆32Updated 13 years ago
- Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org☆184Updated last week
- DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games☆166Updated last week
- A wrapper library for OpenAL. Makes using OpenAL alot easier.☆183Updated 3 years ago
- Battle tank combat racing!☆74Updated 9 years ago
- Publication of the Visual Studio 2015 Build of Quake☆63Updated 3 years ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆78Updated 5 years ago
- Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, …☆185Updated last year
- Aliens vs. Predator Gold source code☆38Updated 13 years ago
- Doom-style graphics engine in modern C++☆84Updated last year
- A Quake 2D demo I made in 2012 using MUG engine☆31Updated 8 years ago
- Rewrite of the Dark Engine by Looking Glass☆164Updated 7 years ago
- A git-based fork of the Jurassic Park: Trespasser source code.☆116Updated 4 years ago
- qbism super8 engine based on Makaqu and Quake source code☆65Updated 3 years ago
- Catacomb 3D source code☆200Updated 11 years ago
- An attempt to reverse engineer game assets of GPG's Dungeon Siege.☆67Updated 3 years ago
- Original DOOM source code adapted to use c++ with SFML☆55Updated 2 months ago
- Quake 2 modification with new renderer and many other unique features.☆49Updated 6 years ago
- Mirror of https://gitlab.com/xonotic/netradiant - The open source, cross platform level editor for idtech games (GtkRadiant fork)☆28Updated last week
- ☆48Updated 11 years ago
- unofficial mirror of QuakeSpasm SVN with branches for stuff I'm working on☆63Updated last year
- Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.☆256Updated 3 weeks ago