noalien / GL4DummiesLinks
GL4Dummies is an API that aims to help C developers to easily produce Multi-platform OpenGL 3.3+ applications.
☆28Updated 3 weeks ago
Alternatives and similar repositories for GL4Dummies
Users that are interested in GL4Dummies are comparing it to the libraries listed below
Sorting:
- DOS Game Engine☆18Updated 8 years ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 5 months ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated 2 years ago
- Raytracer for DOS written in C☆17Updated 5 years ago
- Futuristic arcade racing game for DOS☆33Updated last year
- Classic demo effects using software rendering☆41Updated 2 years ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆25Updated 5 years ago
- C math library for graphics☆16Updated 7 months ago
- ☆19Updated 9 years ago
- The ultimate open-source 2D and 3D software rendered graphics library.☆18Updated 2 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆25Updated last year
- Single file PCX image loader.☆10Updated 6 years ago
- The raycasting engine from the book "Gardens of Imagination"☆24Updated last year
- Personal C/C++ 3D Software Rasterizer☆19Updated 6 months ago
- A Pac-Man emulator written in C99 with the SDL2.☆45Updated 4 years ago
- MSDOS code playground : VGA (Mode Y/Mode X)/8514, keyboard, Sound Blaster (DMA), Adlib, DJGPP, Watcom☆23Updated 2 years ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆32Updated 2 years ago
- Tiny C Compiler - The Smallest ANSI C compiler☆19Updated last month
- ☆44Updated 2 months ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆62Updated 7 years ago
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆25Updated 3 years ago
- font rendering, Zep vim emulator, microui integration☆15Updated 3 years ago
- Retro programming in Borland C++ 3.1☆61Updated 6 years ago
- Doom-style graphics engine in modern C++☆84Updated last year
- Ported source code from book "Black Art of 3D Game Programming"☆17Updated 2 years ago
- C89-compatible, single file, public domain string library.☆32Updated 5 months ago
- The suckless FPS game☆52Updated last year
- A collection of all my single-header libraries.☆17Updated 2 years ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆39Updated 3 years ago
- Single-header MIDI Synthesizer☆12Updated 11 months ago