noalien / GL4DummiesLinks
GL4Dummies is an API that aims to help C developers to easily produce Multi-platform OpenGL 3.3+ applications.
☆28Updated 5 months ago
Alternatives and similar repositories for GL4Dummies
Users that are interested in GL4Dummies are comparing it to the libraries listed below
Sorting:
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆15Updated 3 years ago
- Ported source code from book "Black Art of 3D Game Programming"☆17Updated 2 years ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆24Updated 5 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆24Updated last year
- MSDOS code playground : VGA (Mode Y/Mode X)/8514, keyboard, Sound Blaster (DMA), Adlib, DJGPP, Watcom☆23Updated 2 years ago
- DOS Game Engine☆18Updated 8 years ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 3 months ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated 2 years ago
- A Pac-Man emulator written in C99 with the SDL2.☆46Updated 4 years ago
- C cross compiler toolchain targeting M68K and Z80 microprocessors. (NeoGeo/Mega Drive/Master System)☆16Updated 4 years ago
- DOOM ported to the dos-like framework☆54Updated 5 months ago
- Raytracer for DOS written in C☆17Updated 5 years ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆38Updated 3 years ago
- The raycasting engine from the book "Gardens of Imagination"☆24Updated last year
- Coding for classic 68k Amigas in C99 and assembler.☆13Updated 11 months ago
- ☆19Updated 8 years ago
- 3dfx OpenGL stuff☆13Updated 2 years ago
- Futuristic arcade racing game for DOS☆33Updated last year
- Source Code for the DOS game Speed Haste (1995)☆46Updated 13 years ago
- Binaries for building with Tiny C Compiler from github workflow☆19Updated 4 years ago
- Personal C/C++ 3D Software Rasterizer☆19Updated 5 months ago
- Spinning 3D cube in VGA Mode 13h☆60Updated 3 months ago
- An extension of Fabrice Bellard's TinyGL project☆19Updated 5 months ago
- A 3D game engine☆14Updated 8 months ago
- First experiments to try to render the Doom WAD maps using only standard libraries. Test 004 - https://youtu.be/-6mePgg7gXE☆11Updated 3 years ago
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆25Updated 3 years ago
- Wolfenstein 3D-style raycasting on Arduino☆18Updated last year
- Classic demo effects using software rendering☆41Updated last year
- Doom-style graphics engine in modern C++☆81Updated last year
- Tiny C Compiler - The Smallest ANSI C compiler☆18Updated last year