ckinvents / c-raycaster
Basic raycasting engine in C using SDL2.
☆16Updated 4 years ago
Alternatives and similar repositories for c-raycaster:
Users that are interested in c-raycaster are comparing it to the libraries listed below
- Fake OS/window manager made with raylib☆22Updated 3 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- A tiny pixel art tool☆14Updated 5 years ago
- Ported source code from book "Black Art of 3D Game Programming"☆16Updated last year
- Simple fantasy computer architecture☆40Updated 2 years ago
- Public software renderer being developed for fun by the King's Crook community.☆15Updated 8 months ago
- Aboloka-8 is a fantasy 8-bit home computer☆13Updated 6 years ago
- ultra tiny suckless physics engine☆11Updated 2 years ago
- Pseudo-3D raycasting engine in C++17☆18Updated 11 months ago
- ☆10Updated 4 months ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆36Updated 2 years ago
- Bunnymark ported to a few languages in TIC-80 for performance testing.☆15Updated last year
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆14Updated 2 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆22Updated 6 months ago
- Another World/Out of This World engine reimplementation (with debugger)☆23Updated this week
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 7 years ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆24Updated 4 years ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 2 years ago
- Doom-style graphics engine in modern C++☆74Updated 9 months ago
- Library providing Mesa3d 7.0.4 swrast and osmesa capabilities.☆14Updated 5 months ago
- An abandoned 3D software renderer written in C++, "Vixis3D Engine"☆11Updated 6 years ago
- PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PT…☆12Updated this week
- Tiny C Compiler - The Smallest ANSI C compiler☆16Updated 11 months ago
- A simple Minecraft clone written in C using modern OpenGL (shaders).☆15Updated 9 months ago
- Voxel Engine in Pure C and OpenGL☆8Updated 9 years ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated 8 months ago
- Raytracer for DOS written in C☆17Updated 4 years ago
- {game project description here}☆20Updated 3 years ago
- Wrappers for QB64!☆8Updated 2 years ago
- A toy game engine reflecting on simplicity and retro approach to gamedev.☆12Updated 2 years ago