wbjang / nvist_officialLinks
(CVPR 2024) NViST: In the wild New View Synthesis from a Single Image with Transformers
☆43Updated last year
Alternatives and similar repositories for nvist_official
Users that are interested in nvist_official are comparing it to the libraries listed below
Sorting:
- Official code for ECCV2024 paper: GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal☆103Updated last month
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆50Updated 10 months ago
- "VicaSplat: A Single Run is All You Need for 3D Gaussian Splatting and Camera Estimation from Unposed Video Frames"☆90Updated 6 months ago
- [CVPR 2024 Hightlight] Code release for "The More You See in 2D, the More You Perceive in 3D"☆64Updated last year
- [CVPR 2025] 3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement☆102Updated 4 months ago
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆122Updated last year
- ☆40Updated last year
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆86Updated 5 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆59Updated 10 months ago
- UniGeo: Taming Video Diffusion for Unified Consistent Geometry Estimation☆134Updated 7 months ago
- Novel View Extrapolation with Video Diffusion Priors☆125Updated 11 months ago
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆44Updated 6 months ago
- StableRecon: Making Video to 3D easy☆76Updated last year
- Official code for ECCV 2024 paper: Learn to Optimize Denoising Scores A Unified and Improved Diffusion Prior for 3D Generation☆72Updated last year
- ☆40Updated last year
- About Official code for TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts (Siggraph 2024 & TOG)☆121Updated last year
- ☆32Updated 2 years ago
- Official code of UFORecon (CVPR 2024)☆47Updated 10 months ago
- ☆29Updated last year
- ☆87Updated 7 months ago
- Source code for paper GS-DiT: Advancing Video Generation with Pseudo 4D Gaussian Fields through Efficient Dense 3D Point Tracking☆56Updated last year
- One4D: Unified 4D Generation and Reconstruction☆66Updated last month
- [CVPR 2024] S-DyRF: Reference-Based Stylized Radiance Fields for Dynamic Scenes☆13Updated last year
- MEt3R: Measuring Multi-View Consistency in Generated Images☆147Updated 6 months ago
- Localized Gaussian Point Management☆81Updated 7 months ago
- [ICLR 2025] Diffusion²: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Models☆55Updated 10 months ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆42Updated last year
- An unofficial implementation of DreamScene360.☆83Updated last year
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆46Updated last year
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆117Updated 3 months ago