JohnBaracuda / com.baracuda.runtime-monitoringLinks
Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attribute to a field, property, event, method or even class and get its value or state displayed automatically in a customizable and extendable debug UI.
☆459Updated last year
Alternatives and similar repositories for com.baracuda.runtime-monitoring
Users that are interested in com.baracuda.runtime-monitoring are comparing it to the libraries listed below
Sorting:
- A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access throug…☆579Updated last week
- Human-friendly hierarchy for Unity.☆618Updated last year
- Property drawer that allows class selection from drop-down in Unity.☆322Updated 3 years ago
- A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene …☆359Updated 3 years ago
- A Unity Editor extension for customizing inspector layout with attributes.☆303Updated 3 years ago
- A wrapper that allows you to serialize interfaces☆279Updated last year
- A simple selection history window for Unity.☆329Updated 2 months ago
- Debugging utilities for Unity☆581Updated 5 months ago
- ☆592Updated 4 years ago
- Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.☆701Updated 11 months ago
- Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.☆516Updated last year
- Provides a rich set of editor extensions and serialization extensions for Unity.☆979Updated 5 months ago
- EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without havin…☆243Updated 3 weeks ago
- Save System for Unity with AOT (IL2CPP) and assets references support.☆259Updated 3 months ago
- UnityEvent and System.Func had a child☆378Updated last year
- Easily animate Unity text and apply other effects with custom tags☆627Updated last month
- Minimalist dictionary for Unity 2020 and above with native look and feel☆222Updated 11 months ago
- Optimizes mesh and polygon colliders in Unity☆481Updated last month
- This tool finds unreferenced assets by scanning all files in your Unity project.☆697Updated 3 weeks ago
- Creates a fake simulated rope, connecting between 2 point.☆371Updated last year
- A custom renderer feature for screen space outlines☆678Updated last year
- Centralized management & batch change system of colors for Unity.☆370Updated 4 months ago
- Unity time rewind solution, that is easily customizable for any project.☆314Updated last year
- Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Compo…☆673Updated 11 months ago
- Various scripts related to Unity UI Toolkit (UIElements).☆405Updated 3 years ago
- A decentralized audio playing system for Unity, designed for simplicity and built to scale!☆707Updated 3 weeks ago
- Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can…☆593Updated last year
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆570Updated 2 weeks ago
- A Unity Inspector extension tool focusing on script fields inspector enhancement☆576Updated this week
- procedural shapes for Unity UI☆391Updated 5 years ago