a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightning-fast
☆1,138Jun 11, 2026Updated this week
Alternatives and similar repositories for naia
Users that are interested in naia are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Server/Client network library for multiplayer games with authentication and connection management made with Rust☆920Apr 29, 2026Updated last month
- Utility AI library for the Bevy game engine☆1,302Oct 7, 2025Updated 8 months ago
- A networking library to make multiplayer games for the Bevy game engine☆1,026Updated this week
- A Client/Server game networking plugin using QUIC, for the Bevy game engine.☆361Jan 17, 2026Updated 4 months ago
- A server-authoritative replication crate for Bevy.☆615Updated this week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,347Jun 6, 2026Updated last week
- GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!☆657Jun 9, 2026Updated last week
- Painless peer-to-peer WebRTC networking for rust wasm (and native!)☆1,125Jun 2, 2026Updated last week
- A straightforward stateful input manager for the Bevy game engine.☆935Feb 26, 2026Updated 3 months ago
- Blazingly fast retained layout engine for Bevy ECS.☆918Feb 24, 2026Updated 3 months ago
- Bevy plugin for the GGRS P2P rollback networking library.☆360Apr 9, 2026Updated 2 months ago
- Network-agnostic, high-level game networking library for client-side prediction and server reconciliation (unconditional rollback).☆232Sep 3, 2024Updated last year
- Pathfinding using Polyanya☆495Apr 13, 2026Updated 2 months ago
- A simple semi-reliable UDP protocol for multiplayer games☆870Oct 18, 2023Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Picking and pointer events for Bevy☆841Mar 4, 2025Updated last year
- Networking library for games, multiplex reliable and unreliable streams over unreliable datagrams.☆271Oct 30, 2023Updated 2 years ago
- Pathfinding on NavMeshes for Bevy☆473Mar 30, 2026Updated 2 months ago
- Inspector plugin for the bevy game engine☆1,606Jan 14, 2026Updated 5 months ago
- In-App editor tools for bevy applications☆837Apr 25, 2025Updated last year
- Entity Component System focused on usability and flexibility.☆863May 21, 2026Updated 3 weeks ago
- Official Rapier plugin for the Bevy game engine.☆1,561May 14, 2026Updated last month
- Bevy plugin helping with asset loading and organization☆681May 16, 2026Updated last month
- Tweening animation plugin for the Bevy game engine.☆556Jan 31, 2026Updated 4 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Library for expressive game audio.☆1,028May 25, 2026Updated 3 weeks ago
- Just enough hacks to get unreliable unordered WebRTC data channels between a browser and a server☆419Mar 15, 2025Updated last year
- ☆481Jul 8, 2024Updated last year
- ECS-driven 2D and 3D physics engine for the Bevy game engine.☆3,000Updated this week
- Alternatives to Bevy States, FixedTimestep, Run Criteria, that do not use "stage looping" and are composable☆236Mar 9, 2023Updated 3 years ago
- Composable camera rigs☆476Jul 22, 2024Updated last year
- A library for rendering vector shapes using the Bevy game engine☆455Feb 23, 2026Updated 3 months ago
- A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.☆366Mar 13, 2023Updated 3 years ago
- Procedural noise generation library for Rust.☆1,058Feb 14, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,159Jul 8, 2024Updated last year
- Bevy Scripting Plugin☆626May 27, 2026Updated 2 weeks ago
- High performance Rust ECS library☆1,716Dec 30, 2021Updated 4 years ago
- A floating character controller for Bevy☆457Apr 2, 2026Updated 2 months ago
- Experiment with computing 2D shading, lighting and shadows with Bevy Engine☆584Apr 3, 2026Updated 2 months ago
- A Bevy plugin to use Kira for game audio☆443May 15, 2026Updated last month
- Cross platform rendering in Rust☆2,012Jun 7, 2026Updated last week