Painless peer-to-peer WebRTC networking for rust wasm (and native!)
☆1,114Feb 21, 2026Updated last week
Alternatives and similar repositories for matchbox
Users that are interested in matchbox are comparing it to the libraries listed below
Sorting:
- GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!☆633Oct 14, 2025Updated 4 months ago
- Bevy plugin for the GGRS P2P rollback networking library.☆350Feb 15, 2026Updated 2 weeks ago
- a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightnin…☆1,100Feb 24, 2026Updated last week
- Server/Client network library for multiplayer games with authentication and connection management made with Rust☆881Jan 20, 2026Updated last month
- Utility AI library for the Bevy game engine☆1,289Oct 7, 2025Updated 4 months ago
- ECS-driven 2D and 3D physics engine for the Bevy game engine.☆2,777Feb 7, 2026Updated 3 weeks ago
- A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.☆363Mar 13, 2023Updated 2 years ago
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,278Feb 21, 2026Updated last week
- Inspector plugin for the bevy game engine☆1,556Jan 14, 2026Updated last month
- A server-authoritative replication crate for Bevy.☆574Updated this week
- Picking and pointer events for Bevy☆843Mar 4, 2025Updated 11 months ago
- Async-friendly WebRTC implementation in Rust☆4,962Updated this week
- A networking library to make multiplayer games for the Bevy game engine☆934Feb 23, 2026Updated last week
- a networked (p2p), cross-platform physics simulation example using rollback netcode☆31Oct 22, 2023Updated 2 years ago
- Official Rapier plugin for the Bevy game engine.☆1,531Updated this week
- A straightforward stateful input manager for the Bevy game engine.☆904Updated this week
- In-App editor tools for bevy applications☆836Apr 25, 2025Updated 10 months ago
- ☆49Sep 7, 2024Updated last year
- ☆484Jul 8, 2024Updated last year
- Async-friendly QUIC implementation in Rust☆4,923Updated this week
- A Client/Server game networking plugin using QUIC, for the Bevy game engine.☆354Jan 17, 2026Updated last month
- Blazingly fast retained layout engine for Bevy ECS.☆876Updated this week
- Build, bundle & ship your Rust WASM application to the web.☆4,177Feb 2, 2026Updated last month
- Easy-to-use wrapper for WebRTC DataChannels peer-to-peer connections written in Rust and compiling to WASM.☆130Feb 4, 2024Updated 2 years ago
- Cross-platform game engine in Rust.☆4,315Feb 3, 2026Updated 3 weeks ago
- A floating character controller for Bevy☆435Jan 31, 2026Updated last month
- The multiplayer game engine☆3,898Jan 7, 2025Updated last year
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆170Jan 17, 2026Updated last month
- Bevy plugin helping with asset loading and organization☆647Jan 14, 2026Updated last month
- This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/☆1,300Feb 9, 2026Updated 3 weeks ago
- Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android☆1,070Jan 18, 2026Updated last month
- 2D and 3D physics engines focused on performance.☆5,165Jan 9, 2026Updated last month
- Library for expressive game audio.☆997Feb 18, 2026Updated last week
- A collaborative blackboard, ideal for simple sketches during online meetings☆164Nov 11, 2025Updated 3 months ago
- Entity Component System focused on usability and flexibility.☆836Feb 19, 2026Updated last week
- Zero-copy deserialization framework for Rust☆4,053Updated this week
- Pathfinding on NavMeshes for Bevy☆447Feb 9, 2026Updated 3 weeks ago
- cargo run for the browser☆186Dec 1, 2025Updated 3 months ago
- A simple semi-reliable UDP protocol for multiplayer games☆865Oct 18, 2023Updated 2 years ago