cBournhonesque / lightyearLinks
A networking library to make multiplayer games for the Bevy game engine
☆812Updated last week
Alternatives and similar repositories for lightyear
Users that are interested in lightyear are comparing it to the libraries listed below
Sorting:
- A server-authoritative replication crate for Bevy.☆518Updated this week
- Server/Client network library for multiplayer games with authentication and connection management made with Rust☆839Updated last week
- Blazingly fast retained layout engine for Bevy ECS.☆810Updated last week
- A straightforward stateful input manager for the Bevy game engine.☆855Updated 3 weeks ago
- A Client/Server game networking plugin using QUIC, for the Bevy game engine.☆334Updated last week
- Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender☆794Updated 8 months ago
- Bevy Scripting Plugin☆554Updated this week
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,196Updated last week
- Bevy plugin helping with asset loading and organization☆612Updated 2 weeks ago
- An opionated set of Best Practices for the Bevy game engine☆381Updated 4 months ago
- A floating character controller for Bevy☆388Updated last week
- Picking and pointer events for Bevy☆841Updated 7 months ago
- bevy prefab editor☆478Updated 5 months ago
- In-App editor tools for bevy applications☆826Updated 5 months ago
- Tweening animation plugin for the Bevy game engine.☆498Updated 2 weeks ago
- A 3D reference project and tech demo for the Bevy Engine☆792Updated last week
- ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap☆819Updated this week
- Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`☆433Updated last year
- Bevy plugin for the GGRS P2P rollback networking library.☆344Updated last week
- Experiment with computing 2D shading, lighting and shadows with Bevy Engine☆549Updated last month
- A tilemap rendering crate for bevy which is more ECS friendly.☆1,158Updated last week
- Pathfinding on NavMeshes for Bevy☆390Updated 2 months ago
- Inspector plugin for the bevy game engine☆1,478Updated 3 weeks ago
- Low-friction experiments for the bevy_editor☆320Updated 2 months ago
- Real-time wgsl visualisation tooling for educating oneself in the art of shader programming☆591Updated last week
- A library for rendering vector shapes using the Bevy game engine☆416Updated 2 weeks ago
- This template is a great way to get started on a new 2D Bevy game!☆394Updated last week
- When 32-bit worlds just aren't big enough☆302Updated this week
- ☆329Updated this week
- A Bevy CLI tool and linter.☆298Updated this week