makspll / bevy_mod_scripting
Bevy Scripting Plugin
☆486Updated this week
Alternatives and similar repositories for bevy_mod_scripting:
Users that are interested in bevy_mod_scripting are comparing it to the libraries listed below
- Tweening animation plugin for the Bevy game engine.☆448Updated 3 months ago
- Server-authoritative networking crate for the Bevy game engine.☆434Updated this week
- A library for rendering vector shapes using the Bevy game engine☆373Updated 3 months ago
- Bevy plugin helping with asset loading and organization☆537Updated last week
- In-App editor tools for bevy applications☆794Updated 3 months ago
- A straightforward stateful input manager for the Bevy game engine.☆787Updated last month
- A floating character controller for Bevy☆295Updated last week
- Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`☆418Updated 11 months ago
- ☆477Updated 8 months ago
- ☆303Updated 3 weeks ago
- Bevy plugin for the GGRS P2P rollback networking library.☆315Updated 3 months ago
- Blazingly fast retained layout engine for Bevy ECS.☆689Updated last week
- A Bevy plugin to use Kira for game audio☆366Updated last week
- A networking library to make multiplayer games for the Bevy game engine☆607Updated this week
- An opionated set of Best Practices for the Bevy game engine☆330Updated 2 months ago
- A little mesh raycasting plugin for Bevy☆340Updated 3 weeks ago
- bevy prefab editor☆435Updated last month
- A Client/Server game networking plugin using QUIC, for the Bevy game engine.☆293Updated last week
- Experiment with computing 2D shading, lighting and shadows with Bevy Engine☆525Updated last month
- Picking and pointer events for Bevy☆838Updated 3 weeks ago
- Create config files for entities in Bevy☆241Updated last year
- ☆290Updated last month
- A Bevy plugin for integrating with the Steamworks SDK☆216Updated 4 months ago
- A procedural sky plugin for bevy☆288Updated 3 months ago
- An organic factory builder about adapting to a changing world.☆276Updated last year
- Framepacing and framelimiting for Bevy☆265Updated 2 months ago
- Alternatives to Bevy States, FixedTimestep, Run Criteria, that do not use "stage looping" and are composable☆246Updated 2 years ago
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,061Updated this week
- Pathfinding on NavMeshes for Bevy☆303Updated this week
- Utility AI library for the Bevy game engine☆1,170Updated last week