Bevy plugin for the GGRS P2P rollback networking library.
☆366Jul 26, 2026Updated 2 months ago
Alternatives and similar repositories for bevy_ggrs
Users that are interested in bevy_ggrs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!☆695Aug 25, 2026Updated last month
- A server-authoritative replication crate for Bevy.☆653Updated this week
- Painless peer-to-peer WebRTC networking for rust wasm (and native!)☆1,154Jun 2, 2026Updated 4 months ago
- Server/Client network library for multiplayer games with authentication and connection management made with Rust☆950Jun 20, 2026Updated 3 months ago
- A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.☆368Mar 13, 2023Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Utility AI library for the Bevy game engine☆1,304Oct 7, 2025Updated last year
- A straightforward stateful input manager for the Bevy game engine.☆969Updated this week
- Picking and pointer events for Bevy☆839Mar 4, 2025Updated last year
- A networking library to make multiplayer games for the Bevy game engine☆1,188Updated this week
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,427Oct 4, 2026Updated last week
- Official Rapier plugin for the Bevy game engine (MOVED to the rapier monerepo).☆1,585Sep 24, 2026Updated 2 weeks ago
- ECS-driven 2D and 3D physics engine for the Bevy game engine.☆3,222Updated this week
- In-App editor tools for bevy applications☆836Apr 25, 2025Updated last year
- A Bevy plugin to use Kira for game audio☆472Updated this week
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A Bevy plugin for integrating with the Steamworks SDK☆295Jul 4, 2026Updated 3 months ago
- Inspector plugin for the bevy game engine☆1,645Jun 20, 2026Updated 3 months ago
- A floating character controller for Bevy☆480Updated this week
- ☆355Updated this week
- Create config files for entities in Bevy☆239Oct 4, 2023Updated 3 years ago
- A Client/Server game networking plugin using QUIC, for the Bevy game engine.☆373Jul 4, 2026Updated 3 months ago
- Collection of generic asset loaders for common file formats☆295Updated this week
- Blazingly fast retained layout engine for Bevy ECS.☆966Updated this week
- Framepacing and framelimiting for Bevy☆384Jul 16, 2026Updated 2 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightnin…☆1,183Updated this week
- ☆50Sep 7, 2024Updated 2 years ago
- Bevy Scripting Plugin☆654Updated this week
- Tweening animation plugin for the Bevy game engine.☆573Jun 28, 2026Updated 3 months ago
- A procedural sky plugin for bevy☆311Jan 19, 2026Updated 8 months ago
- Bevy plugin helping with asset loading and organization☆709Updated this week
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆321Apr 2, 2026Updated 6 months ago
- Event listening, bubbling, and callbacks☆180Mar 4, 2025Updated last year
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆181Sep 17, 2026Updated 3 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆336Jun 19, 2026Updated 3 months ago
- Bevy camera controllers with buttery, exponential smoothing.☆315Feb 2, 2026Updated 8 months ago
- Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`☆433Apr 20, 2024Updated 2 years ago
- A 3D reference project and tech demo for the Bevy Engine☆873Feb 23, 2026Updated 7 months ago
- A little mesh raycasting plugin for Bevy☆339Mar 13, 2025Updated last year
- Experiment with computing 2D shading, lighting and shadows with Bevy Engine☆591Apr 3, 2026Updated 6 months ago
- A library for rendering vector shapes using the Bevy game engine☆476Updated this week