gschup / ggrsLinks
GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!
☆626Updated 2 months ago
Alternatives and similar repositories for ggrs
Users that are interested in ggrs are comparing it to the libraries listed below
Sorting:
- A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.☆362Updated 2 years ago
- Bevy plugin for the GGRS P2P rollback networking library.☆349Updated 2 months ago
- a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightnin…☆1,075Updated this week
- Painless peer-to-peer WebRTC networking for rust wasm (and native!)☆1,095Updated 3 weeks ago
- A server-authoritative replication crate for Bevy.☆560Updated this week
- Plugin pack for making 2D games with Bevy☆305Updated 2 years ago
- Server/Client network library for multiplayer games with authentication and connection management made with Rust☆867Updated 2 months ago
- ☆484Updated last year
- Bevy Scripting Plugin☆580Updated this week
- Alternatives to Bevy States, FixedTimestep, Run Criteria, that do not use "stage looping" and are composable☆242Updated 2 years ago
- Pathfinding using Polyanya☆455Updated last month
- An opinionated, monolithic template for Bevy with cross-platform CI/CD, native + WASM launchers, and managed cross-platform deployment.☆232Updated 2 years ago
- A Client/Server game networking plugin using QUIC, for the Bevy game engine.☆345Updated 2 months ago
- In-App editor tools for bevy applications☆832Updated 8 months ago
- Tweening animation plugin for the Bevy game engine.☆513Updated 2 months ago
- Framepacing and framelimiting for Bevy☆331Updated last month
- [DISCONTINUED] An ergonomic physics API for bevy games☆289Updated 3 years ago
- An organic factory builder about adapting to a changing world.☆285Updated 2 years ago
- Entity Component System focused on usability and flexibility.☆834Updated last week
- An easy-to-use game engine for making real games.☆285Updated 2 weeks ago
- A library for rendering vector shapes using the Bevy game engine☆429Updated 3 months ago
- Pathfinding on NavMeshes for Bevy☆421Updated last month
- A 3D reference project and tech demo for the Bevy Engine☆818Updated last month
- A sprite animation library for rust game development☆180Updated 10 months ago
- Hexagonal tools lib in rust☆347Updated this week
- A Bevy plugin to use Kira for game audio☆409Updated last week
- A straightforward stateful input manager for the Bevy game engine.☆884Updated this week
- Picking and pointer events for Bevy☆842Updated 10 months ago
- A little mesh raycasting plugin for Bevy☆337Updated 9 months ago
- bevy prefab editor☆485Updated 7 months ago