Henauxg / bevy_quinnetLinks
A Client/Server game networking plugin using QUIC, for the Bevy game engine.
☆345Updated last month
Alternatives and similar repositories for bevy_quinnet
Users that are interested in bevy_quinnet are comparing it to the libraries listed below
Sorting:
- A server-authoritative replication crate for Bevy.☆549Updated last week
- A floating character controller for Bevy☆408Updated this week
- A networking library to make multiplayer games for the Bevy game engine☆881Updated this week
- Tweening animation plugin for the Bevy game engine.☆510Updated 2 months ago
- Pathfinding on NavMeshes for Bevy☆412Updated last month
- Bevy plugin for the GGRS P2P rollback networking library.☆349Updated 2 months ago
- An opionated set of Best Practices for the Bevy game engine☆401Updated 6 months ago
- Blazingly fast retained layout engine for Bevy ECS.☆840Updated 2 months ago
- Bevy Scripting Plugin☆578Updated last week
- Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`☆431Updated last year
- A Bevy plugin to use Kira for game audio☆405Updated 3 weeks ago
- Framepacing and framelimiting for Bevy☆328Updated 3 weeks ago
- A procedural sky plugin for bevy☆300Updated last month
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆278Updated 2 months ago
- Bevy plugin helping with asset loading and organization☆626Updated this week
- ☆484Updated last year
- ☆336Updated last month
- A library for rendering vector shapes using the Bevy game engine☆426Updated 2 months ago
- A reactive UI framework for Bevy☆188Updated 4 months ago
- bevy prefab editor☆484Updated 7 months ago
- General purpose 2D lighting for the Bevy game engine.☆266Updated 3 weeks ago
- Hexagonal tools lib in rust☆344Updated 3 weeks ago
- A Bevy plugin for integrating with the Steamworks SDK☆253Updated last week
- A little mesh raycasting plugin for Bevy☆337Updated 9 months ago
- A hot reload system for the Bevy game engine☆224Updated 7 months ago
- A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.☆195Updated last month
- Collection of generic asset loaders for common file formats☆250Updated 2 months ago
- Low-friction experiments for the bevy_editor☆354Updated 2 months ago
- When 32-bit worlds just aren't big enough☆324Updated last month
- ☆316Updated 2 months ago