Henauxg / bevy_quinnetLinks
A Client/Server game networking plugin using QUIC, for the Bevy game engine.
☆343Updated last month
Alternatives and similar repositories for bevy_quinnet
Users that are interested in bevy_quinnet are comparing it to the libraries listed below
Sorting:
- A server-authoritative replication crate for Bevy.☆541Updated last week
- A floating character controller for Bevy☆399Updated last week
- Pathfinding on NavMeshes for Bevy☆406Updated 2 weeks ago
- Bevy plugin for the GGRS P2P rollback networking library.☆347Updated last month
- A networking library to make multiplayer games for the Bevy game engine☆853Updated this week
- Tweening animation plugin for the Bevy game engine.☆506Updated last month
- Blazingly fast retained layout engine for Bevy ECS.☆831Updated last month
- Framepacing and framelimiting for Bevy☆324Updated this week
- An opionated set of Best Practices for the Bevy game engine☆394Updated 5 months ago
- A Bevy plugin to use Kira for game audio☆408Updated 2 months ago
- Bevy Scripting Plugin☆574Updated 2 weeks ago
- ☆336Updated 3 weeks ago
- A procedural sky plugin for bevy☆301Updated 2 weeks ago
- A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.☆195Updated 3 weeks ago
- Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`☆430Updated last year
- A reactive UI framework for Bevy☆187Updated 3 months ago
- A library for rendering vector shapes using the Bevy game engine☆424Updated 2 months ago
- Low-friction experiments for the bevy_editor☆347Updated last month
- ☆484Updated last year
- When 32-bit worlds just aren't big enough☆315Updated 3 weeks ago
- bevy prefab editor☆481Updated 6 months ago
- Component based UI crate using Xml/Html with focus on hot reload for the bevy engine.☆166Updated last month
- A little mesh raycasting plugin for Bevy☆341Updated 8 months ago
- Bevy camera controllers with buttery, exponential smoothing.☆307Updated last month
- A Bevy plugin for integrating with the Steamworks SDK☆251Updated last week
- Hexagonal tools lib in rust☆341Updated this week
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆277Updated last month
- Bevy plugin helping with asset loading and organization☆619Updated last month
- ☆317Updated 2 months ago
- A hot reload system for the Bevy game engine☆225Updated 7 months ago