kyren / webrtc-unreliableLinks
Just enough hacks to get unreliable unordered WebRTC data channels between a browser and a server
☆410Updated 4 months ago
Alternatives and similar repositories for webrtc-unreliable
Users that are interested in webrtc-unreliable are comparing it to the libraries listed below
Sorting:
- Rust wrappers for libdatachannel☆141Updated 3 months ago
- Networking library for games, multiplex reliable and unreliable streams over unreliable datagrams.☆268Updated last year
- unrust - A pure rust based (webgl 2.0 / native) game engine☆378Updated 6 years ago
- A simple semi-reliable UDP protocol for multiplayer games☆854Updated last year
- A safe and convenient store for one value of each type☆344Updated last year
- Rust based libraries for misc media functionality☆236Updated 2 years ago
- Async binding for Tungstenite, the Lightweight stream-based WebSocket implementation☆417Updated 3 weeks ago
- Safe FFmpeg wrapper.☆483Updated 3 months ago
- Multimedia Toolkit written in pure rust.☆822Updated 2 months ago
- Rust SDP parser for WebRTC☆161Updated 9 months ago
- peer-to-peer communications library for Rust based on QUIC protocol☆416Updated 2 years ago
- Painless peer-to-peer WebRTC networking for rust wasm (and native!)☆1,029Updated last week
- CBOR support for serde.☆305Updated 3 years ago
- Easy-to-use wrapper for WebRTC DataChannels peer-to-peer connections written in Rust and compiling to WASM.☆129Updated last year
- A safe arena allocator that allows deletion without suffering from the ABA problem by using generational indices.☆682Updated last year
- RTS game/engine in Rust and WebGPU☆321Updated last year
- Native integration of Serde with wasm-bindgen☆590Updated last year
- A lightweight Cargo subcommand to build Rust code for the `wasm32-wasi` target☆446Updated 5 months ago
- Shared resource dispatcher☆244Updated 4 months ago
- A Rust library for implementing STUN server and client asynchronously☆152Updated last year
- The Wasm-Enabled, Elfin Allocator☆698Updated 2 years ago
- Type checked state machine library in Rust☆246Updated 3 years ago
- [abandoned] Totally not inspired Rust 3D library☆560Updated 2 years ago
- a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightnin…☆1,022Updated 3 weeks ago
- A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.☆357Updated 2 years ago
- Recurrent neural network for audio noise reduction☆274Updated 8 months ago
- Rust accurate sleeping. Only use native sleep as far as it can be trusted, then spin.☆163Updated last month
- dipa makes it easy to efficiently delta encode large Rust data structures.☆269Updated 3 years ago
- Stackless generators on stable Rust.☆464Updated 3 years ago
- Rust-to-Rust ffi,ffi-safe equivalents of std types,and creating libraries loaded at startup.☆557Updated last year