naasblod / shader_playgroundLinks
☆11Updated 2 years ago
Alternatives and similar repositories for shader_playground
Users that are interested in shader_playground are comparing it to the libraries listed below
Sorting:
- ☆26Updated 11 months ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆54Updated 3 months ago
- Reactivity primitives for Bevy☆29Updated 3 weeks ago
- Decorate your bevy system with the sysfail macro attribute to make them handle cleanly failure mods.☆26Updated 10 months ago
- Allows using Rust functions in place of Bevy plugins☆27Updated last year
- Minimalistic implementation of entity kinds for Bevy ECS.☆18Updated last year
- A spectator camera plugin for the Bevy game engine (https://bevyengine.org).☆18Updated last month
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆48Updated last week
- Woodpecker UI is a Bevy ECS driven user interface crate.☆64Updated 3 weeks ago
- Attach Bevy's Handles/Entities statically to Types.☆37Updated last year
- Define mesh-based VFX in RON files and load them into bevy☆21Updated 2 months ago
- Visual gizmos to assist with Bevy game development☆11Updated last year
- Blazingly fast, schema based human-readable serialization crate for the bevy engine.☆29Updated 2 months ago
- Input capture and playback functionality for the Bevy game engine.☆33Updated 6 months ago
- Access tracing logs in your bevy app using vanilla bevy_ui☆18Updated 2 months ago
- Bevy Async ECS☆27Updated 2 months ago
- bevy + metrics + egui_plot☆33Updated last month
- Mesh based bevy text implementation.☆35Updated 3 weeks ago
- ☆37Updated 2 years ago
- A 2d lighting crate for bevy.☆41Updated last year
- Helpers for working with Bevy Scenes☆28Updated 2 years ago
- 3rd party crates to handle bevy UI☆25Updated 2 years ago
- Integration layer between Bevy, puffin and tracing libraries☆22Updated last year
- A few "fun" examples for the Bevy engine !☆23Updated last year
- Unofficial plugin for generating bounding boxes in Bevy☆23Updated 3 years ago
- ☆19Updated last week
- A bevy engine plugin for loading magica voxel files directly in bevy as usable meshes.☆32Updated last year
- Simple plotting library for Bevy☆20Updated 10 months ago
- An implementation of the Jump Flooding Algorithm for the Bevy engine.☆28Updated last year
- A flexible `bevy_state` alternative☆28Updated last month