janhohenheim / bevy_wind_waker_shaderLinks
A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker
☆75Updated last month
Alternatives and similar repositories for bevy_wind_waker_shader
Users that are interested in bevy_wind_waker_shader are comparing it to the libraries listed below
Sorting:
- Billboard text and texture support for bevy☆104Updated last year
- Apply a pixelation effect to any Bevy mesh or scene without post-processing.☆84Updated 7 months ago
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆105Updated last week
- Input capture and playback functionality for the Bevy game engine.☆34Updated last year
- ☆72Updated last year
- A bevy plugin for creating 3d grass in your game☆142Updated last year
- App compute plugin for Bevy☆106Updated last week
- A sprouting integration of the Firewheel audio engine☆85Updated 3 weeks ago
- Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.☆62Updated 2 years ago
- Ad-hoc component insertion for bevy scenes☆71Updated last year
- Mesh based bevy text implementation.☆52Updated 2 weeks ago
- On-screen diagnostics☆111Updated 7 months ago
- adds trait queries to the bevy game engine☆118Updated 2 weeks ago
- A Bevy helper to easily manage resources that need to persist across game sessions.☆105Updated last month
- Toon Shader for the bevy game engine☆118Updated last year
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆65Updated last month
- An ability management suite for Bevy.☆79Updated 7 months ago
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆166Updated last week
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobile☆96Updated 2 months ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆81Updated 2 weeks ago
- Editable lookup curve for Bevy☆64Updated 2 months ago
- Bevy plugin for localization using Fluent.☆144Updated last month
- A Bevy plugin to selectively blur regions of the screen☆65Updated last year
- RTS-style camera controls plugin for Bevy Engine☆88Updated last week
- ☆177Updated last month
- Cross-platform ergonomic abstractions for async programming in Bevy.☆82Updated 2 weeks ago
- A save/load framework for Bevy game engine.☆127Updated 2 months ago
- Animation graphs in Bevy!☆161Updated last week
- A bevy framework for implementing complex RPG stat systems.☆34Updated 2 months ago
- Allows you to use coroutine in Bevy☆72Updated last month