Game4all / bevy_vox_meshLinks
A bevy engine plugin for loading magica voxel files directly in bevy as usable meshes.
☆35Updated 2 years ago
Alternatives and similar repositories for bevy_vox_mesh
Users that are interested in bevy_vox_mesh are comparing it to the libraries listed below
Sorting:
- ☆72Updated last year
- Load MagicaVoxel Vox file for bevy engine.☆47Updated 2 months ago
- Apply a pixelation effect to any Bevy mesh or scene without post-processing.☆84Updated 9 months ago
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆106Updated last week
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆170Updated 2 weeks ago
- A sprouting integration of the Firewheel audio engine☆97Updated this week
- A Bevy plugin to selectively blur regions of the screen☆63Updated last year
- Woodpecker UI is a Bevy ECS driven user interface crate.☆68Updated 7 months ago
- Input capture and playback functionality for the Bevy game engine.☆34Updated last year
- An ability management suite for Bevy.☆81Updated 3 weeks ago
- Billboard text and texture support for bevy☆104Updated last year
- A native and WASM compatible Particle System implementation for Bevy☆68Updated last year
- Allows using Rust functions in place of Bevy plugins☆26Updated last year
- Bevy crate which uses a subset of CSS to update Bevy ECS components☆102Updated last year
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆82Updated 2 weeks ago
- Cross-platform ergonomic abstractions for async programming in Bevy.☆85Updated this week
- Mesh based bevy text implementation.☆55Updated 2 weeks ago
- Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.☆63Updated 2 years ago
- ☆110Updated 11 months ago
- A bevy plugin for creating 3d grass in your game☆142Updated last year
- A save/load framework for Bevy game engine.☆132Updated last week
- A bevy framework for implementing complex RPG stat systems.☆35Updated this week
- A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker☆78Updated 3 months ago
- A Bevy library for executing various actions in a sequence.☆49Updated 2 weeks ago
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆116Updated last week
- Ad-hoc component insertion for bevy scenes☆71Updated last year
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆91Updated 2 weeks ago
- Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures fr…☆69Updated 2 weeks ago
- Powerful tooltips for Bevy☆32Updated 2 weeks ago
- Plotting library for the Bevy game engine.☆85Updated 4 months ago