Articles on games and graphics.
☆26Jul 30, 2025Updated 10 months ago
Alternatives and similar repositories for articles
Users that are interested in articles are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- University of Waterloo CS888 2019☆56Dec 2, 2025Updated 6 months ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Jun 1, 2021Updated 5 years ago
- Adaptive Order Independant Transparency Sample☆52Jan 3, 2023Updated 3 years ago
- ☆20Oct 19, 2018Updated 7 years ago
- real-time grass rendering based on GPU instancing☆24Nov 23, 2022Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆33Jun 22, 2021Updated 4 years ago
- Graphics Experiment - YCoCg Frame Buffers☆18Feb 5, 2020Updated 6 years ago
- View and visibility presets, 3d cursor presets, snap presets, etc. presets.☆30Mar 31, 2020Updated 6 years ago
- An example of indirect lighting made with Unity☆37Jul 17, 2021Updated 4 years ago
- [ Unreal to Unity ] Exponential Height Fog☆34Jul 23, 2019Updated 6 years ago
- Vulkan sample on VK_EXT_device_generated_commands and NV extension☆46Mar 18, 2025Updated last year
- Addon for Blender 3D - Tools box for industrial designer☆40May 13, 2021Updated 5 years ago
- A few custom shadow implementation experiments within Unity☆36Oct 17, 2017Updated 8 years ago
- GAMES101 Homework Collection☆11Apr 2, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- The GDScript Preprocessor Plugin extends the capabilities of GDScript, Godot's native scripting language, by introducing preprocessing fe…☆10Dec 31, 2023Updated 2 years ago
- Helper Addon for Blender For Unreal Engine addon☆12Aug 7, 2024Updated last year
- Adds VSM shadows to Unity projects, replacing the default shadows☆14Nov 14, 2022Updated 3 years ago
- Particle system written on the GPU using compute shaders in Unity.☆11May 14, 2020Updated 6 years ago
- A simple fullscreen shader. Supports height fog and procedural sun.☆12May 12, 2024Updated 2 years ago
- Download, install and enable Blender addons from the web☆12Jul 8, 2021Updated 4 years ago
- A mod for Wolfire's game Black Shades that incorporates new aspects, such as a larger FPS limit, windowed mode, and larger FOV☆13Dec 9, 2021Updated 4 years ago
- blender importer for FreeCAD files☆13Jul 24, 2023Updated 2 years ago
- Light Propagation Volumes, basic version for Unity☆18Mar 30, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Common core framework for implementing Global Illumination techniques☆14May 31, 2018Updated 8 years ago
- Water Shader like Alyx☆34Jun 26, 2020Updated 5 years ago
- Parallel iterative solvers for the pressure Poisson equation on adaptively refined block structured Cartesian grids☆11Jul 30, 2020Updated 5 years ago
- Basic Realtime Fluid Simulation in Unity using Navier-Stokes equations☆15Nov 13, 2022Updated 3 years ago
- Unity SDF generator for 2D images☆19May 18, 2022Updated 4 years ago
- Approximate Subsurface Scattering☆12Apr 11, 2018Updated 8 years ago
- Real-time Indirect lighting with Reflective Shadows Maps in WebGL☆49Apr 29, 2017Updated 9 years ago
- Port of the old Stylistic Fog Effect (Height fog + distance Fog) for Universal Render Pipeline☆10Mar 14, 2020Updated 6 years ago
- Source code repository for GPU Zen 3☆25Mar 5, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Example of WebGPU☆12Apr 3, 2017Updated 9 years ago
- Nanoscale logging library in C++11☆14Dec 15, 2021Updated 4 years ago
- Zero allocation macros for retrieving multiple mutable indices from a mutable slice safely.☆15Jul 21, 2024Updated last year
- A minimal implementation of the canvas 2D API through WebGL☆15Mar 30, 2019Updated 7 years ago
- Примеры использования https://github.com/shtrih-m/fr_drv_ng☆11Feb 21, 2025Updated last year
- A project showcasing a fluid Boid System to handle thousands of units using Unity's Job System without resorting to ECS.☆30Aug 20, 2024Updated last year
- inklayers is a command line program that exports layers from an SVG file. It can be used to create slide shows by editing a single SVG fi…☆11Sep 30, 2022Updated 3 years ago