mmagdics / noneuclideanunity
☆23Updated 3 years ago
Alternatives and similar repositories for noneuclideanunity:
Users that are interested in noneuclideanunity are comparing it to the libraries listed below
- The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (availa…☆32Updated 2 years ago
- A polyhedral mesh generation library for Unity based on the halfedge data structure☆36Updated 5 months ago
- Template for a Unity WebGL Player using HTML drag-and-drop interfaces☆11Updated 6 years ago
- Raymarching in Unity using the job system☆36Updated 5 years ago
- This is the backing repository for a tutorial series walking through the process using a compute shader to procedurally generate a mesh a…☆24Updated 2 years ago
- ☆55Updated 7 months ago
- A 4D Raymarching Engine for Unity☆22Updated last year
- Unity3d Aerodynamic Features☆10Updated 4 years ago
- A WebGL demo of targeting particles in Unity.☆23Updated 9 months ago
- Compute shader particles in Unity☆11Updated 6 years ago
- A Simple GPU-based Drawing App made with Unity☆14Updated 3 years ago
- Marching cubes with forward renderer☆21Updated 5 years ago
- ☆23Updated 2 years ago
- Procedural generation of 3D maps with snappable meshes☆29Updated last week
- Useful unity scripts for everyone☆16Updated last year
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆27Updated 7 months ago
- Unity DOTS based Genet Neural Networ, with pretrained racing cars.☆15Updated 3 years ago
- A simple and barebones subtitle system that takes advantage of Unity's Scriptable Object Workflow to allow game developers to add subtitl…☆16Updated 2 years ago
- Unity sample project using dynamic Mesh geometries in a RTAS☆11Updated last year
- ☆13Updated last week
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆38Updated 11 months ago
- ☆12Updated 4 years ago
- A Space Portal Shader made in Unity☆19Updated 2 years ago
- Ara3D.Geometry is a C# library of 2D and 3D geometric data structures and algorithms.☆22Updated last month
- ☆12Updated 3 years ago
- Investigation into different Unity rendering approaches with an eye on performance☆26Updated 7 years ago
- ☆13Updated 4 years ago
- Example code on how to optimize things with Burst/Jobs☆37Updated last year
- Add "Native" support to Unity for MagicaVoxel VOX files☆9Updated 2 years ago
- voxul is a voxel framework and voxel mesh editing tool for Unity.☆71Updated 8 months ago