paternostrox / AdaptableTreesLinks
A procedural, obstacle avoiding, tree mesh generation tool for Unity.
☆13Updated last year
Alternatives and similar repositories for AdaptableTrees
Users that are interested in AdaptableTrees are comparing it to the libraries listed below
Sorting:
- ☆13Updated 2 years ago
- Vertex shader that creates a bounce effect in geometry.☆24Updated last year
- ☆23Updated 3 years ago
- #NVJOB Water Shaders V3.a (Tessellation). Free Unity Asset.☆15Updated 2 years ago
- A new customizable and dynamic Input alternative for Unity, based on the New Input System☆27Updated 5 months ago
- ☆13Updated 4 years ago
- Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.☆10Updated last year
- Saving data and Loading data into an XML File☆13Updated 3 months ago
- Prototype Unity tool to paint moss geometry on top of scene geometry☆12Updated 5 years ago
- Object detection and optimized raycast system for Unity3D☆21Updated 3 years ago
- An asynchronous runtime 3D-model importer for Unity☆16Updated last year
- Layer-based Glow for Unity☆19Updated 5 months ago
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆26Updated last year
- ☆12Updated 3 years ago
- ☆10Updated 7 years ago
- ☆13Updated 3 years ago
- URP Lit shader with glittering effect☆16Updated 3 years ago
- A wireframe shader for Unity. Also works as an screen image effect☆14Updated 5 years ago
- Adds events / callbacks to Unity AudioSource to detect Start, Pause, Resume and Stopped events.☆11Updated last year
- Simply Grid-based mesh dividing tool☆13Updated 5 years ago
- A simple procedural skybox which has day and night in unity universal render pipeline☆13Updated 3 years ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Updated last year
- Simple debug menu for Unity☆16Updated last year
- An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.☆23Updated 4 years ago
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.☆14Updated 8 months ago
- Vintage and retro rendering in Unity.☆13Updated 4 years ago
- Generate VAT, NormalTex, Material, and Prefab from animated model.☆21Updated 2 months ago
- ☆11Updated last year
- Unity plugin for managing multiple layers of UI Screens in games.☆22Updated 2 years ago
- Automatically adjust cameras' FOV to 3D objects bounds in Unity☆29Updated last year