paternostrox / AdaptableTreesLinks
A procedural, obstacle avoiding, tree mesh generation tool for Unity.
☆13Updated last year
Alternatives and similar repositories for AdaptableTrees
Users that are interested in AdaptableTrees are comparing it to the libraries listed below
Sorting:
- simple 3d grid renderer for Unity☆10Updated 2 years ago
- Part 1 of a GPU Voxelizer for Unity☆15Updated 4 years ago
- An asynchronous runtime 3D-model importer for Unity☆16Updated last year
- Spline package for unity☆11Updated 2 years ago
- Custom Building Creator used to procedurally generate structures, using pre-made asset pieces.☆14Updated 2 years ago
- A polyhedral mesh generation library for Unity based on the halfedge data structure☆39Updated last month
- Simply Grid-based mesh dividing tool☆13Updated 4 years ago
- A high performance graphics utility to update textures from native plugins.☆20Updated 2 years ago
- Prototype solution for level design visual scripting using Unity Engine☆15Updated last year
- ScriptableImporter to convert a set of curves into a Look up Texture, for use in shaders☆11Updated 4 years ago
- ☆16Updated 10 months ago
- [ARCHIVED] 📐 A library for procedural geometry creation and manipulation in Unity☆17Updated last month
- Native plugin for Unity3D (sample)☆14Updated 6 years ago
- Force Directed Graph tool using Unity Jobs System☆18Updated 8 months ago
- Procedural generation of 3D maps with snappable meshes☆30Updated 6 months ago
- Vertex shader that creates a bounce effect in geometry.☆24Updated last year
- ☆13Updated 4 years ago
- ☆23Updated 2 years ago
- Unity UI Toolkit sample: "Scribble" custom control☆21Updated last year
- A wireframe shader for Unity. Also works as an screen image effect☆14Updated 5 years ago
- A URP Renderer feature for drawing object outlines using a Sobel Filter. Supports Alpha sampling.☆14Updated 2 years ago
- A geometry shader to highlight face and vertex normals and tangents. Can also be used as an Image Effect.☆16Updated 5 years ago
- Layer-based Glow for Unity☆19Updated 3 months ago
- Unity sample project using dynamic Mesh geometries in a RTAS☆11Updated 2 years ago
- Object detection and optimized raycast system for Unity3D☆21Updated 3 years ago
- Vertex shader that morphs geometry into primitive shapes.☆14Updated last year
- ☆14Updated last year
- ☆26Updated 4 years ago
- simple frustum culling example☆13Updated 7 years ago
- #NVJOB Water Shaders V3.a (Tessellation). Free Unity Asset.☆15Updated 2 years ago