keijiro / Cortina
☆11Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for Cortina
- Some small tests for Unity ECS☆21Updated last year
- ☆9Updated 5 months ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆18Updated 5 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 6 years ago
- Generates a slice of shadow volumes with an invisible wall.☆18Updated 5 years ago
- Unity VR Experiements with NVIDIA's GPU Gems as Ported by Scrawk☆15Updated 9 years ago
- ☆14Updated 7 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 7 years ago
- ☆42Updated 7 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Updated 6 years ago
- Unity: "Lucy" from The Stanford 3D Scanning Repository☆19Updated 8 years ago
- ☆12Updated 2 years ago
- ☆16Updated 7 years ago
- Render setup for "Forestica" drawn by George Peaslee☆19Updated 7 years ago
- Unity example -- Disable occlusion culling on specific game objects.☆12Updated 9 years ago
- Unity3d DelaunayTriangulation☆14Updated 7 years ago
- 3D Flocking in Unity with the Compute Shader☆21Updated 7 years ago
- A simple template for implementing your own motion-vector fueled temporal effects in Unity☆12Updated 7 years ago
- ☆13Updated 6 years ago
- GPU Instancing Particle Shader in Lightweight Render Pipeline☆14Updated 6 years ago
- Editor tool for exporting renders of procedural pixels shaders using ShaderGUI in Unity.☆12Updated 6 years ago
- Solid cel shader based on ShaderX3.☆9Updated 6 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆27Updated 4 years ago
- ☆30Updated 3 months ago
- Workshop delivered at SIGGRAPH 2019 to teach Shader Graph☆13Updated 3 years ago
- Raymarching in Unity using the job system☆36Updated 5 years ago
- Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision det…☆18Updated 6 years ago
- Separated binary package of FFmpegOut Unity plugin☆22Updated 6 years ago
- Custom PBR surface shader for Astrella from Robot Lab☆16Updated 9 years ago