matheowis / threejs-canvas-save-as-hdrLinks
Saving canvas image data as .hdr file format.
☆18Updated 6 years ago
Alternatives and similar repositories for threejs-canvas-save-as-hdr
Users that are interested in threejs-canvas-save-as-hdr are comparing it to the libraries listed below
Sorting:
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆61Updated 10 months ago
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 6 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Three.js project which explores multifaceted refraction using convex geometries, and the physical phenomena involved in it.☆56Updated 5 years ago
- Convert Quixel assets into Three.js compatible PBR materials☆52Updated 2 years ago
- ☆36Updated 9 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆51Updated last year
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 3 years ago
- Animation with physics based on LDrawLoader by https://threejs.org☆21Updated 3 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆35Updated 3 years ago
- Chainable onBeforeCompile and per-mesh uniforms.☆19Updated 5 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- An Particle System Editor for three.quarks☆31Updated 2 years ago
- WebGL 2.0 fur demo☆69Updated 8 years ago
- Creating a indexed BufferGeometry from a non-indexed.☆18Updated 5 years ago
- ☆15Updated 5 years ago
- GPGPU fluid heightmap simulation☆31Updated last year
- progressive-shadows test☆33Updated last month
- Mass spring cloth simulation in WebGL using semi-implicit Euler and ping-pong FBO's.☆17Updated 7 years ago
- IBL map converter for PBR☆49Updated 3 years ago
- ☆17Updated 3 years ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆41Updated 2 years ago
- Original shader and utilities for three.js☆45Updated 5 months ago
- VR puzzle game on the web.☆27Updated 2 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆52Updated 2 years ago
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- ☆47Updated 7 months ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Updated 3 years ago
- ☆23Updated 9 months ago