matheowis / threejs-canvas-save-as-hdrLinks
Saving canvas image data as .hdr file format.
☆18Updated 6 years ago
Alternatives and similar repositories for threejs-canvas-save-as-hdr
Users that are interested in threejs-canvas-save-as-hdr are comparing it to the libraries listed below
Sorting:
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆60Updated 8 months ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- Fluffy Predator with THREE.js & instanced geometry☆29Updated 7 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 6 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Animation with physics based on LDrawLoader by https://threejs.org☆21Updated 3 years ago
- ☆36Updated 8 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆49Updated 11 months ago
- Cool demo.☆18Updated 2 years ago
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirley☆18Updated 4 years ago
- Original shader and utilities for three.js☆45Updated 2 months ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- ShaderTexture, a helper to use procedurally generated texture☆14Updated 8 years ago
- IBL map converter for PBR☆48Updated 3 years ago
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆41Updated 2 years ago
- progressive-shadows test☆29Updated 2 years ago
- Demonstration of depth peeling in three.js☆26Updated 11 months ago
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 3 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆35Updated 3 years ago
- ☆47Updated 4 months ago
- ☆75Updated 7 years ago
- ☆23Updated 7 months ago
- Example of a Shadertoy conversion☆77Updated 7 years ago
- Particle system for Three.js☆28Updated last year
- ☆21Updated 9 months ago
- Bloom blend effect for three.js.☆31Updated 8 years ago
- Library for tracking and iteratively improving page framerate over time☆35Updated 8 months ago