pailhead / three-refactor-chunk-materialLinks
Flexible version of built-in materials for three.js.
☆34Updated 6 years ago
Alternatives and similar repositories for three-refactor-chunk-material
Users that are interested in three-refactor-chunk-material are comparing it to the libraries listed below
Sorting:
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- A camera dolly helper for threejs☆28Updated 7 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- FrameBuffer Object inspector for three.js☆140Updated 7 years ago
- Collection of three.js examples using lygia shader library☆55Updated 2 years ago
- A Three.js utility that separates your device's orientation into individual yaw, pitch, and roll rotations without gimbal-lock.☆94Updated 3 years ago
- Tool for extending three.js materials by modifying ShaderLib code.☆42Updated 7 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆35Updated 3 years ago
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 3 years ago
- Helper library for three.js r126+ to programmatically build sprite texture atlases☆32Updated 3 years ago
- A plugin for streaming video from Vimeo to WebGL/VR/AR apps☆93Updated 2 years ago
- Houdini exporter & JavaScript importer for three.js☆72Updated last year
- GLSL Bezier curve☆32Updated 5 years ago
- a 'shell' modifier for THREE.js☆50Updated 8 years ago
- three.js extension to provide a volumetric spot light☆133Updated 10 years ago
- Three.js project which explores multifaceted refraction using convex geometries, and the physical phenomena involved in it.☆56Updated 5 years ago
- ☆40Updated 7 years ago
- wrapper around THREE.InstancedBufferGeometry☆109Updated 3 years ago
- "Point Text" Helper for three JS☆77Updated last year
- Original shader and utilities for three.js☆45Updated 6 months ago
- An A-Frame component for placing raytraced surfaces in a scene.☆27Updated 5 years ago
- ☆17Updated 4 years ago
- Advanced shader for three.js☆113Updated 7 years ago
- Get vertex and face data from THREE.Geometry☆41Updated 3 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆51Updated last year
- 3D movement controls.☆53Updated last month
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆34Updated 2 years ago
- Builds a tube-based wireframe geometry in ThreeJS☆40Updated 2 years ago
- Detect and report browser and hardware features.☆72Updated 2 years ago