pailhead / three-refactor-chunk-materialLinks
Flexible version of built-in materials for three.js.
β34Updated 7 years ago
Alternatives and similar repositories for three-refactor-chunk-material
Users that are interested in three-refactor-chunk-material are comparing it to the libraries listed below
Sorting:
- Film emulsion-like rendering transforms for three.jsβ41Updated 2 years ago
- π§± Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componenβ¦β37Updated 2 years ago
- A camera dolly helper for threejsβ28Updated 7 years ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.β33Updated 2 years ago
- Tool for extending three.js materials by modifying ShaderLib code.β42Updated 7 years ago
- A Three.js utility that separates your device's orientation into individual yaw, pitch, and roll rotations without gimbal-lock.β94Updated 3 years ago
- β40Updated 7 years ago
- GLSL Bezier curveβ32Updated 6 years ago
- FrameBuffer Object inspector for three.jsβ140Updated 7 years ago
- A plugin for streaming video from Vimeo to WebGL/VR/AR appsβ93Updated last week
- β23Updated last year
- An A-Frame component for placing raytraced surfaces in a scene.β27Updated 5 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)β55Updated 2 years ago
- Get vertex and face data from THREE.Geometryβ41Updated 3 years ago
- Houdini exporter & JavaScript importer for three.jsβ72Updated last year
- Collection of three.js examples using lygia shader libraryβ54Updated 2 years ago
- GPGPU fluid heightmap simulationβ31Updated last year
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOSβ29Updated 4 years ago
- Helper library for three.js r126+ to programmatically build sprite texture atlasesβ32Updated 3 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JSβ35Updated 3 years ago
- Only One-pass Shaderβ29Updated last year
- a 'shell' modifier for THREE.jsβ50Updated 8 years ago
- β17Updated 4 years ago
- three.js extension to provide a volumetric spot lightβ134Updated 10 years ago
- Three.js project which explores multifaceted refraction using convex geometries, and the physical phenomena involved in it.β56Updated 5 years ago
- wrapper around THREE.InstancedBufferGeometryβ109Updated 3 years ago
- Example of a Shadertoy conversionβ77Updated 7 years ago
- 3D movement controls.β53Updated 3 weeks ago
- GPGPU Module for use with THREE.jsβ11Updated 2 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.β52Updated last year